Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

OneSmallBoy

149
Posts
4
Topics
4
Followers
4
Following
A member registered Jan 17, 2021 · View creator page →

Creator of

Recent community posts

Really love the nordic theme

Great game. Whole atmosphere is so cool

Thanks for the feedback. Yes, for some reason the game drops you inputs and I think that leads to the unresponsiveness. It's one thing that annoys me about the game. Thanks a bunch for playing though.

Really like the levels and the transition when you complete a level was really nice. Good job.

Neat game. Mechanics worked well and the sweet theme was implemented well. I would've liked for the break between waves to be a bit shorter but other than that a good, sweet game.

Pretty cool game. Liked the art and the music was very fitting for the game. Well done. 

Thanks a lot, really appreciate it. I was worried that the tutorial was going to be tiresome but I'm glad you say it's not. Thank you. 

Very nice game. Art was very good and so were the sounds. Loved the variation of the customers too. 1 issue though is that when the customers overlap you can't give the right person their order. Other than that an excellent game and you really created a good chaotic cafe scenario. Well done!

Super satisfying when you complete a  round and they all fall into the cup. Well done and overall a cool game.

Very cool game. Art was amazing and the mini games were very creative. Good job.

The cutscene in the beginning was excellent. Fun game too but for some reason my score did not reset when I died. That did confuse me but other than that cool game.

Pretty neat game. Sound design was excellent with the chattering in the background and the Lo-fi music. Gameplay was also interesting and enjoyable. Good Job.

Thanks for the feedback, glad you liked the challenge. In hindsight though I should've made it a bit easier in the beginning. Thanks for playing!

Grand Game

Thanks for the feedback, appreciate it :)

Pretty difficult game. Found it very difficult to jump to a nearby cube. Other than that good game. Visuals were very cool though. 

Flies would always die no matter where you were and how you positioned yourself. That was a bit weird but other than that  it was cool. Liked how the music stopped when you slowed time. Sound was also nice.

This game is very nice. Good idea and pretty well executed. Could not get 100 on level one though. Liked how you could sacrifice some of your ingredients to help you. Well done.

Quite a cool game. Really liked the used of the theme "sweet". and moving the items felt brilliant. A couple sound effects would've worked wonders on this game though. Good Job 

You're right. I was thinking off adding a dash ability or a mechanic where residents want a certain item specifically. However, time was an issue of course. Thanks for the feedback.

Thank you, I appreciate it.

The difficulty was hard for me to get right as I wasn't sure if it was too easy or too hard because I had played it so much. Glad it was satisfying though. Thanks for playing.

Glad you liked the art style and the concept. You can make the screen bigger by pressing the "enlarge button" in the bottom right corner. Thanks for playing

(1 edit)

This game is really cool. Juice was excellent and the mechanics were great. Good Job!

Really neat game. Liked how you could create a tree of perks, very nice and allows for different builds. Like the central idea of fire, especially blue fire, and the overall concept of beating grief. I would like to see in the main game more enemies that have different behaviors other than moving to the enemy. Really cool game and I look forward to the full release.

Footsteps got me one time quick. Great game though, really liked it

Atmosphere of this game was really well done. Great jo

I really like how the dice can upgrade, very cool

This game is really well done. Like how it's made in godot too!

This is the most fun i've had playing a game jam game. Was super polished and the disenchantment mechanic was very nice. Good work

Really good game once you take 7 minutes to understand the game. Art, sound and mood were excellent. Good job noa!

The art is great in this game, good job on that. Also quite fun but I did feel that the controls and platforming was a bit clunky. The dice did add a nice level of fun but sometimes they were not really necessary. Great job though.

Pretty solid game, enjoyed it. Sound was excellent but it would've been cooler if the game progressed more with sharks with more health and stuff like that. Good work!

I really liked how you would roll dice to get certain towers, that was cool. The game was a bit too easy but that is always better than it being too hard. Art was nice but a bit of audio would've done wonders for this game, really would've added some juice. Great job though!

This game honestly looks great. Sounds were good and very fitting ambient noise. Level design was quite cool with the trap doors and cubes that you could not go over again. Nice work.

Cool game. The concept was good and I liked how there was a risk-reward system with rolling the die. However, sometimes the enemies would die without me shooting them and some of the collisions were a bit weird and did not fit well. Other than that, good work.

Thanks a bunch. I wish I could've made it compatible for phones, would've been really cool. Glad you enjoyed!

Thank you :)

The concept where you roll before your game is intriguing and smart. The art was good but I was quite confused while playing and the movement was pretty buggy. Other than that, good job! 

This game was super juicy with all the screen shake, sound effects and particles. Good concept and I liked how literally you interpreted the theme. Good job and I'm amazed you made this on your phone.