I really liked how you would roll dice to get certain towers, that was cool. The game was a bit too easy but that is always better than it being too hard. Art was nice but a bit of audio would've done wonders for this game, really would've added some juice. Great job though!
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RTD Tower Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2298 | 3.039 | 3.154 |
Overall | #2686 | 2.792 | 2.897 |
Enjoyment | #2698 | 2.594 | 2.692 |
Presentation | #2887 | 2.743 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
New towers are decided randomly by dice rolls. A random tower cannon and tower base are selected each time with up to 36 combinations
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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