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Really neat game. Liked how you could create a tree of perks, very nice and allows for different builds. Like the central idea of fire, especially blue fire, and the overall concept of beating grief. I would like to see in the main game more enemies that have different behaviors other than moving to the enemy. Really cool game and I look forward to the full release.

Thanks! Yeah there are some different enemies in the works, I have to see how to add them to feel fair since at later stages the game is pretty hectic.