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RAWR Bucks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.286 | 4.286 |
Art | #1 | 4.500 | 4.500 |
Fun | #2 | 4.000 | 4.000 |
Game Design | #2 | 4.214 | 4.214 |
Use of Coffee | #8 | 4.214 | 4.214 |
Sound | #9 | 3.429 | 3.429 |
Special Theme | #10 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow this was great!! Top notch game that was short and sweet :)
Thanks so much, we are glad you liked it! :D
Short Sweet and Cute!
I loved your game! It was so much fun to play, easy to understand but hard to play (especially the coffee grinding part).
thanks so much! I'm glad you liked it! The grind game maybe could've used some tweaking to make it easier, but we eventually ran out of time. ^^
Awesome and cute little game. Really loved creative mini games and especially the artstyle, the best so far imo
Thanks so much for the high praise! We had a lot of fun making it come together! :D
Fun game! I loved the art and the mini games were cool! I liked how all the games were so great with different systems in all of them! I make a bad coffee though
Lux is a particularly harsh judge to please. :P But you can always try again and see if you can do better! :)
Thanks for the comment - glad you enjoyed the game!
Very cool game. Art was amazing and the mini games were very creative. Good job.
Thanks a lot, that's very high praise n.n I am glad you enjoyed it!
Fantastically cohesive! The theme clearly informed the minigame concept and the minigames themselves were excellently implemented! Great work! (Also I had trouble getting my Godot 4 beta2 to export to web, can I ask how you got that to work haha)
Thanks so much for your comment! :D It was a lot of fun to come up with the different scenarios of "Make Coffee, but Kaiju" ^^
We absolutely struggled with it as well, but managed to make it work by setting up a html file with the contents of https://github.com/godotengine/godot/blob/master/misc/dist/html/full-size.html and setting that as the "export shell" in the godot export settings. That said, there are several things not working in HTML5, such as GPU Particles (we has to re-do all particles as CPU ones <.<), some weirdness with how Images are held in memory and it also doesn't seem to want to run in all Browser/OS Combos, as we unfortunately only found out after the submission deadline.
Ooh dang that does sound like a lot. Thanks for the info!
Its like a wariowares, and I maybe shouldn't have found the tooth part as difficult as I did but thats okay, it was still nice.
The Dark Souls of Teeth-related mini games. :P
Thanks so much for the comment - glad you enjoyed it!
The art style, the mini games and the sounds are all very good. Haven't encountered any bugs either. Overall a great game!
Thanks so much, we're happy you enjoyed it! :)