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A jam submission

Uncontrollable Mushroom MadnessView game page

A turn based fungus growing game.
Submitted by Oeslian, Asdaois, GMJin (@GMJin), obilisk.audio, aidenthebard, Bulat96 — 7 minutes, 38 seconds before the deadline
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Uncontrollable Mushroom Madness's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#53.8333.833
Originality#64.0564.056
Overall#83.6353.635
Theme#94.0564.056
Graphics#103.9443.944
Controls#203.3333.333
Accessibility#213.1113.111
Fun#223.1113.111

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.3.3

Wildcards Used
Heal Thyself, Now You See Me, Competitive Spirit

Game Description
A 3d hex tile expansion game about mushrooms.

Source
https://github.com/BVenturaDev/UMM

Discord Username
Oeslian, Bulat, GMJin, Milo C, Ahotenus, robotsrfun

Participation Level (GWJ only)
My Second GWJ

Participation Level across all Jams
2nd

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Comments

Submitted (1 edit) (+2)

The aesthetic of the game gave it a pleasant, yet amusing experience. Seeing the Mushrooms and their faces was fun. Having two modes is a nice addition. The random expansion of tiles did give the sense that your growth is somewhat uncontrollable. The UI was great. It felt smooth when clicking on a mushroom, as well as highlighting which tiles your mouse is currently hovering over. It was satisfying to interact with the game.

I had to devote some time into learning how to play the game as it was not very clear how the mechanics worked. I used Zen mode as a tutorial while reading the text provided in the itch page to figure out how to play. Not ideal, but it was doable. Once I understood, off to combat I went!

The combat was confusing at first. It took me a while to realize that I could use the poison mushrooms to attack.

For some reason a badger was stuck in the far left corner. I could not grow my mushroom.

The main drawback seems to be the lack of clarity concerning the game-play mechanics.

Once you know how to play, you get in the groove with the help of the upbeat music. But after a while it ended up turning into a "click + next turn" over and over until you win.

Overall, I enjoyed playing it after learning the rules. The upbeat music and the 3D models +  mushroom faces did give it this likable tone to the overall game.

Submitted(+1)

Like others said, neat game, but not very intuitive controls and gameplay, I wish the wall of text was replaced by a short "tutorial turn" or something similar. But anyway, great entry! Pretty good for a second Jam.

Submitted(+1)

Glad I stuck it out. Was having a pretty difficult time at first. But! I ended up winning eventually lol. The system takes some getting used to. But once you have everything figure out, it's pretty fun! It did feel a bit long though. But overall? Was def fun; sounded good, looked adorable, and seemed to work as intended.

Developer(+1)

Thanks for sticking it out, I really should have more strongly encouraged new players try Zen Mode first to get the hang of the resource and expansion system in a low pressure environment.  Once you know that it's not difficult to beat the AI but the first 1-2 games are confusing and the AI on top makes it too much.

Submitted

Pretty cool game! I would have loved a small tutorial instead of a wall of text, but obviously that takes a lot of time. The graphics and game mechanics are both great!

Developer

Yes unfortunately I ran out of time at the end and had to make due with what I had.  If I had one more day a tutorial would have been top priority, along with a fix for a few bugs haha.  The wall of text was shoved in last minute so at least there is some kind of mechanic guide for now, sorry for that.

Submitted(+1)

This is a really fun game! It fit the theme well and I like the art style and music a lot. The mechanics feel original and allow for a lot of strategy once you get the hang of it, nice job!

Developer

I am really happy to hear you liked the strategy aspect. I am a big fan of the genre and this is my first attempt to take it on myself.

Submitted(+3)

Great job. Like the art style, the "facy mushrooms" are awesome :)

Developer(+2)

Thank you!  The facey mushrooms are the work of Bulat96 who  did a great job with the facial animations.  Hooking up the facial animations in Godot was probably the most fun I have had yet in the Engine.  I love your game btw, probably the most unique flappy birds clone I have seen yet.

Developer

The face idea was all yours and it was a great one :)