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A jam submission

Slime RocketView game page

Shmup where you control a lil slime family (Submission for Godot Wild Jam #24)
Submitted by PlasticPolychaete — 1 hour, 33 minutes before the deadline
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Slime Rocket's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#472.6303.143
Graphics#483.1083.714
Fun#482.6893.214
Audio#492.8093.357
Overall#522.6993.226
Originality#582.5703.071
Theme#582.3902.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2.1

Source
sure. just ask

Game Description
Shmup with slimes

Discord Username
Kejupuffs#6251

Participation Level (GWJ only)
3rd

Participation Level across all Jams
4th

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Comments

Submitted

Cool game and  great polish !

Submitted

Impressive level of polish in the game! I really like the sprites and the music.
It felt a little floaty at first, but I think that's where the challenge for the game comes in. Once I got used to it, it felt good.
It was a little difficult to tell what was going on with the slimes joining my rocket. Is there an indicator showing what I'm getting next or any way to control it? It would be fun if I could make some choices on how to build the rocket as I slime my way across space :)

Developer

Hope this reply isn't too late. You'll always receive a baby slime (yellow colour) at first and then it randomly picks to 'grow up' into the other colours.  There is currently no way to control what the baby grows into but I can see how being able to influence it could add another layer of strategy. I'll try to think of something. Thanks so much for playing c:

Submitted

I really like that you added a lot of so-called "Juice" to the game. Game is simple, but really polished.

I finished the game on first try and didn't really noticed any difference between smiles. Maybe it's because it beat the game by staying on the right side most of the time.

Would you come and rate our game?

Developer

Thanks! As the gameplay was rather simple, I spent more time on juicing it and I'm glad that it gets noticed haha. Yeah the game gets really easy once you know you can just stick to the sides. I'll try to see what I can do about the obstacle spawn locations 

Submitted

That's a good idea to implement a trade off between power and control of the spaceship (it we can call 4 slimes a spaceship). Also I enjoyed gameplay. Lost several times but managed to win finally)

final score: 4740

Developer

Thanks for playing! If it's too hard and you have suggestion on balancing the gameplay, let me know

Submitted

Hey,

nice little game you made, really like it. played and rated.

please feel free to play and rate my game:

Developer

Thanks for rating!

Submitted

Very fun shooting game!

Developer

Thank you!

Submitted

Really nice little shmup! Like the art style and the music! The floaty movement was great too.

I agree as well some type of mechanic or powerup to allow holding the fire button would been more convenient. Regardless though, really nice entry!

Developer

Thanks for the feedback!

Submitted

I had a lot of fun playing this game. I think it has tons of potential to add new features too.

I enjoyed the subtle "sway" of the movements, it made the game a little more challenging when moving the slimes.

Would you consider allowing the player to hold down the "fire" button?

Developer

I'm glad you enjoyed it haha. I was worried that it wasn't exactly fun or interesting. Holding down the fire button does sound much more convenient. Will definitely consider it!

Submitted

Nice game! Cute art, and consistent. If you are going to work more on this project later you could add a few indestructible blocks, since if I just stand still shooting nonstop I beat the game with little effort. And has nice replayability which is very good

Developer

Thank you! If I ever continue this, I was thinking of just adding more enemy types but indestructible blocks does sound like an interesting idea

Submitted

Nice art and music, I had a few issues playing where the slimes seemed to move on their own without my input, and one time where I still had a slime left but I got a game over. Otherwise cute little game.

Developer(+1)

Thanks for playing! Huh I've never really encountered that last bug you mentioned about getting a game over when you shouldn't. That's really strange. I'll try to look into what causes that. Thanks again for the feedback