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A jam submission

Escape VoltageView game page

Go Godot Jam 2 entry
Submitted by yeen.space (@quanhanbin) — 12 hours, 36 minutes before the deadline
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Escape Voltage's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#423.5033.917
Artistic#813.2803.667
Overall#842.9373.283
Technical#872.9073.250
Design#1162.6092.917
Gameplay#1262.3852.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

the interaction between going near the computer and the door opening, and the wind, are hard to spot.

i hope you make these visuals more clear in the final game and avoid more unclear imagery like this, even if it looks less beautiful, because in games playability is always more important than beauty.

Submitted

This was really neat! The concept is cool and the mechanic is straightforward and effective! I was not very good for a portion of it, but it also did a good job at feeling achievable at every moment to incentivize  you to continue to play! I had a lot of fun and the game was really well constructed!

Submitted(+1)

Cool Idea, and quite difficult (I may know a thing or two about that...)

Developer

Thanks, this feed back is quite invaluable, while I got people to play test it, no one commented on difficulty and I was thinking it was too easy in places :)

Submitted(+1)

Really cool idea

Submitted(+1)

Cool game, would be nice if menus also could be controlled with keys instead of mouse!

Developer

I am a bit confused, do you have the right game as you can only play mine with WSAD/Arrow Keys/Controller mouse is only used on the main menu.

Submitted(+1)

I meant, when you die and want to restart from checkpoint, you have to use mouse, right?

Developer(+1)

Oh right, I get what you are saying and your quite right you should be able to re spawn with keys instead of grabbing the mouse.

Submitted(+1)

I really like the style, the mood and also the movement in this game. It reminds me little of those PS1 era platformers with cgi backgrounds and unforgiving difficulty levels :D I think some feedback on when you are touching a wall would be great. Great work.

Developer

CGI backgrounds came from lack of time but they ended up to be very fun to make. Thanks for the feedback, you reminded me I was supposed to add some sort of screen shake when you touched the sides :)

Submitted(+1)

Looks very good, super original, and great atmosphere.

You should have made fullscreen the default, a small window doesn't do you game justice.

One of the best I've played so far

Developer

Your quite right, this is my first game to itch.io so still learning the settings. There is a fullscreen toggle on the games main menu but it is rather small at 800x600

Submitted(+1)

Very good looking, and also hard kkkk. I think that if put more inertia and gravity into action it can become really fun.

Developer

Thanks for the feedback, I'll look at making some tweaks.