Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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( Dual Purpose ) A Few Minor Things other than the expected...
* Crosshair not only helps with aiming but keeping it on target makes it red to provide a damage boost
* Health not only keeps the player alive but also is acts as reserve ammunition
* Health constantly depletes and the only way to get it back is by killing enemies or breaking obstacles ( Enemies keep you alive while trying to kill you )
* Title Screen shows the controls (in the worst possible way) as well as taking you to the Game
Game Maker, Merry Go ( Kevin McLeod )
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