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A jam entry

The TowerView game page »

Submitted by MarkGrass with 8 hours, 25 minutes before the deadline

Results

CriteriaRankScore*Raw score
Feel#2253.0003.000
Overall#2873.0003.000
Aesthetics#2913.0003.000
Overall#3282.8292.829
Theme#3652.7142.714
Innovation#3952.4292.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your submission match the theme?
The Dual Purpose Mechanic is the grapple gun, which pulls you to selected targets, and allows you to destroy green blocks on impact, which will heal you.

Third-party resources
Unity Engine

Contributors
Thanks to RattataJack and Walfalcon for the Discord test feedback.

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Comments

Pretty challenging stuff, nice bounce and responsive grapple action. I feel like it could be tuned better though - sometimes it was a matter of clicking air and hoping there was something upfront that you could grapple. 

Interesting mechanic, but the game gets difficult too quickly. Couldn't get past the first few floors.

Very fun! I suck though.. But the grapple hook was very smooth and felt super fun to use! Good job!

Hard, yet satisfying. Especially when you manage to chain several shots in a row. Some way to look up and scan ahead would be nice. At times I'm just shooting blind.

I kept getting stuck inside tiles which then prevented me from using the grappling hook. So I didn't get very far since I just got stuck repeatedly. Neat mechanic, the destroying blocks to gain health is neat.