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Dice Head's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3690 | 2.222 | 3.143 |
Overall | #4820 | 1.919 | 2.714 |
Presentation | #4967 | 1.818 | 2.571 |
Creativity | #5323 | 1.717 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The character (dice-head) is dice themed and there is a dice power-up that gives him a random weapon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The tutorial was one of the clearest, most straightforward tutorials I've seen in the jam, and honestly it is just so helpful in immediately jumping into the game. And all of the different mechanics and enemies were clearly distinguishable. I think this project could be expanded nicely! The balance with the powerups was a bit off though (the shotgun spread was super powerful), and the enemies are pretty tough to defeat with the default shot. Overall a good submission though! And I loved the options button!
Too much enemies to play, in few seconds there is 50 or more enemies chasing you.
Lots of varied enemies and it was nice that there were different stages. Its unfortunate that so many enemies can spawn that the game starts to lag because of the purple cloak guys.
Lot's of enemies, and lot's of weapon variety. For a general Game Jam tip, I do think you spread yourself out too thin with all this variety. But good job on the game nonetheless :)