Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Diamonds and DiceView game page

Submitted by Eminon — 6 hours, 28 minutes before the deadline
Add to collection

Play game

Diamonds and Dice's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#9393.5583.692
Enjoyment#17432.9653.077
Overall#20863.0143.128
Presentation#34222.5202.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your main character is a die that rolls around

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Superb game!

Submitted

Eken mode is quite unusual! Puzzle mode seemed slow.  but the game is fun)
Submitted

Neat little game! Enjoyed the music and the concept behind it changing your attack based on what you rolled, but also having some control of your roll via the direction you decide to move.

Submitted

It took me a bit to figure out what was going on, but then I got it! Aiming my attacks was a bit awkward though and I'm still unsure how the puzzle mode works but this is pretty cool. I like the card aesthetic you were going for.

I would probably add some sound effects for the cards and dice movement and more feedback in general to improve this. Cool!

Submitted

Pretty creative.  It took me a second to figure out what to do and I don't know if I knew exactly what everything did but that was fun.  Great job!

Submitted

While confusing at first, I really enjoyed the frantic gameplay! Music was awesome.

Interesting effort, well done.

Submitted

This is definitely a very creative idea for a game. I do wish there was a bit more explanation of how the mechanics worked rather than just having the Puzzle Mode to figure them out. In my playthroughs, I wasn't quite able to figure out what some of the abilities did (the red and blue angles didn't seem to respond to the Spacebar or to Left Mouse). Still, very creative!