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Scroll of the dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #651 | 3.480 | 3.480 |
Overall | #780 | 3.547 | 3.547 |
Creativity | #934 | 3.560 | 3.560 |
Presentation | #1079 | 3.600 | 3.600 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays as a dice and rolls to change into a random character.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Wow, top marks in all categories for me on this one. So So good! There is so much game there. The level design can feel frustrating but actually, I think you have it spot on. It really makes you ask.. "What am I missing here" This means when you work out a solution it feels great. It's really good how the is undoubted randomness in the game but it's... controllable too. Just a really really good game. If there was more time I would either make the dash invincibility a little more forgiving or make the hitbox slightly thinner? I don't know. That's just a tiny nitpick and its such a great game. The other controls are spot on. The feel of the weapons is great. The physics of the arrows is just delicious! The level design is great and the presentation is crisp. Just love this game :)
nice, i like the concept very much!
The concept was very cool and I really like the art style.
Thank you! I really tried to find my own style over the past year and I'm glad you like it
Wayyy too good for a one-day game. I need your talent. GIve it to me.
Dude that's so cool, changing abilities when you dodge roll lol. Really fun game makes for cool puzzles and combat! I also really liked the music, reminded me a bit of plants versus zombies.
Fun game, i like that sometimes you have no ability so that needs to be factored in combat. Great job!
Fun idea, though at lot could be exploited (like running around as a wizard, healing yourself and refusing to fight anything :))
The end boss was kind of cool (requiring to dodge past and attack from behind, but felt a bit awkward due to randomness and sometimes rolling into useless (at the moment) characters.
Overall I had fun ;)
this a pretty creative and fun game!
Very interesting idea, at first I didn't like the forced movement with the dash but I think it's necessary to stop spam rerolling. Having each roll (role) have a different purpose is a great concept and loved the humour.
I wish you had longer to work on it because with some extra work and polish this would've been an amazing submission.
As a concept, this is probably my favorite game of the jam so far! It's clever and original, and the art is fantastic. I'm amazed you got this far in only a day, and I wish you could have had the full jam time to keep working on it. You can tell that there's a bit of balancing to do, but it's still very solid overall.
I think there's a lot more to explore with this mechanic, so I hope you find time to keep working on this. Well done!
Awesome work! My dog jumped to attention when I played the Donkey sound. :D 10/10
Interesting take on the theme! A mix of action/puzzle is always fun, and there was some interesting strategy with deliberately taking damage when you have the right form for the job as you can heal up later.