This is such a cool and satisfying movement mechanic... when it works. Don't get me wrong, I had fun and the level design allow for some cool moves (especially with 3's and 4's) but I think I'd enjoy it more if it wasn't for the "randomness". I know, that this was the point and it's the theme of the jam, but I think you've got a cool game underneath that is being held back by the semi-random movement. I know, that the move depends on the side on which the player landed previously, but you still need some luck (like you mentioned in the wall jump section ;)).
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Dicekour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #637 | 3.484 | 3.615 |
Overall | #1552 | 3.212 | 3.333 |
Creativity | #1655 | 3.261 | 3.385 |
Presentation | #2555 | 2.891 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
How far you can move depends on what your roll.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
A very accessible game which I manage to complete without struggling! It's good to see platform-like games that are not all about hard and punishing gameplay. This game was honestly quite relaxing to me! The only aspect I didn't fully understand is wall jump, because I was able to climb walls just by spam-clicking upwards. That was not bad at all to me, but probably not intended haha!
I had fun playing this game. It is simple, there is a good dynamic and a nice concept. Levels were not too simple nor too difficult, and they are adapted to the core mechanic of the game. More levels would have been nice of course, but it is better to have only two well designed than several redundant ones. The ability to keep the same face if we do not jump too high is interesting too. All the basis for a good game. With some more level, a bit of juice (visual effects, level ending sound, death sound,,...) and some additional mechanics (moving platforms,...), it would be perfect :D Thanks for the game !
Thank you so much for the comment! You are definitely right, there are a lot of addition that could have been made. I even thought about adding moving platforms and maybe some sort of enemy with AI but since this is my first jam, I didn't want to push my luck too hard. I will do my best to make jam entries with much more content in the future :)
Pretty good game, lovely pleasant music that wasn't frustrating but enough energy to keep you motivated. The parkour up the walls was difficult but I actually really liked the concept with a bit of refinement. This was a really solid submission! Great job!
nice game, its alot of fun, i finished the game, even tho it would be nice if it wasnt 1 90% of the time, gj
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