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This is such a cool and satisfying movement mechanic... when it works. Don't get me wrong, I had fun and the level design allow for some cool moves (especially with 3's and 4's) but I think I'd enjoy it more if it wasn't for the "randomness". I know, that this was the point and it's the theme of the jam, but I think you've got a cool game underneath that is being held back by the semi-random movement. I know, that the move depends on the side on which the player landed previously, but you still need some luck (like you mentioned in the wall jump section ;)).