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Me, Myself & I's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #948 | 3.733 | 3.733 |
| Audio | #1146 | 3.476 | 3.476 |
| Artwork | #1419 | 3.790 | 3.790 |
| Creativity | #1798 | 3.771 | 3.771 |
| Narrative | #4360 | 2.238 | 2.238 |
Ranked from 105 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You work with yourself by doing actions needed to help you progress when swapping players, they then replay these action every restart until you figure out how to progress or reset the level.
(Optional) Please credit all assets you've used
Code and Design by me, Art and Music by Sidoopa.
see description for full credits.
(Optional) What would you like to be called if GMTK features your game?
AwayCrash & Sidoopa
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Comments
gets difficult but very satisfying when i manage to complete a level. the art is really cute!
Yes I defiantly might have overtuned the difficulty a bit from limited playtesting time, thanks for giving it a go !!
Great artstyle and concept!
Thanks so much !!
Pretty nice original take on the movement recording platformer. Loved the artstyle and transitions
Thank you !! I'm happy you liked it
Interesting to always see how a similar idea can be interpreted differently, i just did the one ghost in my game but it was fun trying to deal with 3 of me trying to beat the puzzle
Ah , thanks it has been interesting to see ways people interpret this theme
Really fun idea! I kept forgetting the other characters complete the moving pattern even if the state of the game had changed. The art looks really pertty and smooth and the music was on point too.
Thanks !! I understand it can be overwhelming keeping track at times myself, glad you had fun !!
The concept of using multiple characters for completing each level is pretty cool ! In the execution, there was time where it was difficult to use other selfs (I kept pushing my friends and they flew away so it was difficult to stack and jump higher), and it seems that you can abuse the fact that a character can stack in the void (where another was before) and go on top of this one
Exept for this, I enjoyend thinking about the levels !
I do think I should have made the rigidbody 2D physics a bit more forgiving for the other players indeed, jumping on the void was intentional though. Overall glad you enjoyed it !!
i am too dumb for this game but it is very cool
Lmao, yes even I struggle at times with the order of things . I think it is pretty cool indeed !!
for sure! super cool idea and you executed it real well
Neat game! Got stuck on the level where you teleport though. Interesting how the cubes float when you re-record.
Cheers!! I could do a better job of balancing and adding more levels to teach some stuff, glad you liked it though !!
Really unique take on the theme! I love the art (especially the backgrounds) and the creative puzzles!
Thank you !! glad you enjoyed , sidoopa did a great job with all the art and helped plan some of the level designs.
Ooooooooo, we had very similar ideas. Gosh, this "myself" guy playing as P2 has no idea what he's doing moving the square like that, what an uncooperative fellow. I love the art style, there was so much work put into the backgrounds!
Ye my artist Sidoopa is fantastic art their job, all credit goes to them, they did it all in the last 2 days also. Thanks for playing !!
By far the most polished game I've seen submitted to this jam. Solid mechanics, solid puzzles (even if some took more than a couple of attempts to beat, those spikes are brutal man) and an overall solid game. Nice job!
I happy to hear you say that!! This has defiantly been my quickest turnaround for a decent quality game for a jam I feel. Also ye I might have made the spikes jumps a bit too hard given you have to worry about bumping into yourself, glad you had fun though !!
Thanks. Now I hate working with myself :D Great game. Had a lot of fun.
Thank you !! Glad to hear it lol
really cool and thoughtful puzzles, although you chose the same name as me for the game, they are quite different which is why i was surprised to see such an unexpected but really creative concept to the theme
Yoo omg that's funny, same naming lol, glad you think it's cool.
Very nice presentation and style! Sometimes it was quite chaotic with all three dudes jumping around, but I enjoyed it.
Yes it can be overwhelming sometimes, I even considered having 5 players at the start. Happy you enjoyed yourself !!
Such a delightful puzzle!
Thank you !!
rewind mechanics are always fun, sometimes the flags wouldn't be activated though. Good game
Thanks for playing !! , I have seen some collision issues rarely which is unfortunate but overall I'm glad you had fun !!
The levels were pretty difficult, but once I got to solve them, it felt really rewarding.
Also, the "replay" mechanic works really well. We made something similar in our game, and that was quite difficult to get right and is still a bit buggy sometimes. Huge respect for making that work so smoothly programming-wise!
Oh thank you I am so happy I got it working in the end and I am glad you felt it was rewarding to beat!!
Cool game! I really like how you named the characters, and figuring out the puzzles was fun. I appreciate the 1 break level you added. The art in this game is great! It reminds me a bit of LIMBO.
Yees !! Sidoopa's art really brought it together I am glad you enjoyed.
Loved the art! The gameplay idea is great, but I was a little confused how to solve the level, where you have three characters. I think a good addition would be to have "character switch" also on some keyboard keys (like 1,2,3 for example).
Honestly I thought of that but forgot in all the implementation of things, will hopefully do a post jam patch later to fix the issues people have with controls and such, tysm for giving it a go!!
Interesting concept, but very hard controls :(
Yes, controls have been a issue for a few trying it, thanks for playing!!