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Diogo Ferreira

14
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7
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2
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A member registered Jan 26, 2022 · View creator page →

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Fun little game! There were some parts where I'm fairly certain the magnet chesse'd the level for me but other than that and some minor bugs it was really enjoyable! Reminds me of those old flash games you'd play back on Newgrounds

Simply insane. To think that a single person came up with the idea, programmed it, did all the art, animations, etc, and even implemented cutscenes all in the span of 5ish days. Words fail to describe how impressed I am with this submission. This deserves a top 10 out of effort alone!

Really fun concept and game! Everything looks so polished and nice, from the programming to the music to the beautiful art. I thought I could maybe send the stories off-screen but you fellas had that one figured out! But I still did manage to find one small bug: when removing stories the To-Do list, it doesn't update (perhaps it could update whenever it's let go off, in case you guys haven't already patched it)

Overall, very solid submission, good job guys! 

Definitely interesting! I didn't realize at first I was playing against myself, but once I did my strategy became better. Losing because I ran out of unit is pretty rough tho, I wish the deck cycled after exhausting it and maybe if it did the opponent would also start cycling attacks (although you guys already did a phenomenal job!). Apart from that, maybe some music would be nice. Lastly, I got softlocked because archers didn't attack the opponent directly.

The car can accelerate a lot, but since the tracks are so tight and the drift is so floaty (makes you feel like you're driving on ice) you don't really get to experience a nice smooth drive, instead you're constantly bumping into walls. The map was way zoomed out as well, the UI felt like it occupied more of the screen that the focus of the game itself

By far the most polished game I've seen submitted to this jam. Solid mechanics, solid puzzles (even if some took more than a couple of attempts to beat, those spikes are brutal man) and an overall solid game. Nice job!

Pretty fun spin on the light puzzle concept. The main issue is that sometimes the lights glitch out and I managed to complete the puzzles because of it (for example, lights permanently becoming one color, even tho only one source was impacting the ball bros. Apart from that and other all too common bugs that appear in gamejam games the game was pretty fun!

Wish I could fullscreen or download the game to play fullscreen as the text is way too small to read, but from what I could gather from zooming in using the browser's zoomin function, it looked pretty decent, and definitely pretty daring to go for a card game on a game jam!

Amazing art! It gets boring really fast because of the repeating tasks tho. Wish I could change the volume in-game cause the alarm clock was pretty loud. Some assets like the fill bars could've used something other than the default. Overall, pretty interesting submission!

This is one of those games where it feels like more of an experience and less of a game. The high point was thinking the sound was some royalty free music and then suddenly hearing "Break the loop" and then hearing it again pitched way up, gave me a good chuckle

For such a short game the interaction detection could be a bit better, I was having a hard time interacting with the objects. Overall the game was short but sweet. You can tell some real effort was put into this

Simple yet fun. The control scheme could be a bit better (I would've prefer jump to be W or Space), but it has a charm that makes you want to keep playing!

interesting as a proof of concept, but very barebones in it's current state

Awesome world builder! Reminds of of Caves of Qud