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Rahmschnitzel

30
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5
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3
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

This shows me one more time, that I'm not good at 3D platformers :D

Well done! I really like the art style and atmosphere and had fun  falling down a lot playing the game.

Yes, the way of collecting points came quite late in the development, due to not having a better idea for some end goal. But a sticker album for collecting different combinatiuons of location plus effect would have been a lot better.

Thanks for playing!

I thought about the health bar, but didn't feel like it in that moment :D
Thanks for playing!

It's always chill and cozy to drive around some alien infested, burning and at the same time freezing, giant road attractions! Thanks for playing!

Thank you for playing! Ideally I try to use the jam theme not only for the setting but for the gameplay itself, but that didn't work for me this time. But at least there are many strange places, thanks for noticing! :D

Thank you! The music and sound effects are always the last thing I make for these jams, so they are always in a hurry, but the wonkiness always seem to add a bit of charme to the game :D

A leader board would have been nice, yes, but then it would have been nice to have more strategic depth in how the points are made to increase replay value. Thanks for playing!

Well, thank you!

Thanks! I like to use the simplest placeholders right to the end and than draw all graphics in one big batch. And suddenly the game doesn't look too weird anymore.. who knew!

Thank your! Nothings beats good old mouth made sound effects during those jams :D

Congrats on releasing your first jam game, thats always a cool moment! I like the concept and my brain adjusted quite fast to the concept, but I didn't finish all levels and found it hard to jump on the horizontal moving platforms because they are so much faster than the player. But well done!

What a pure representation of what the real stock market is probably all about. And nice touch, that you can turn off the monitor. Makes the life a lot easier! :D

Yeah, I like onions in many cases, but here it's a clear game of find the mole. Thanks for playing!

Congrats on your lowscore, I guess! Thanks for playing!

Thank you! The funny thing for me was that it took not even 30 seconds after seeing the theme to get the initial idea of a cookie clicker bullet hell type of game. Don't know where it came from, but it was too stupid in a good way to ignore :D

Thanks for playing! It's the classic "ignore the problem until it get's too big to handle", so I'm glad the idea worked out.

Yeah, it should be possible to click on everything that is visible, but we were short on time at the end to correct that. Thanks for playing!

Thank you for the nice words!

Well, thank you for being amazed! :D

It's always nice to hear that the ideas and details get noticed and create some fun and good moments. Thanks for the rating!

Very nicely done for a jam game! Increased the movement speed quite a bit and ran from all the dangers :D

Got the happyness-meter all down before getting a feel for the timing :D
Simple, but well done!

For some miracle our time management wasn't too bad this time, except some weird bug intermissions, so it had a chance to look nice :D

Thank you for playing!

Haha, thank you! I think there is often some potential, when you try to flip the main mechanic of a genre on its head in a non-frustrating way and have fun with it.

Yes, better feedback on the selection was intended and would help a lot. But similar to balancing and some bugs, the limited time caught us in the end :D

Very cool idea and satisfying to get the next possible steps!

Very nice presentation and style! Sometimes it was quite chaotic with all three dudes jumping around, but I enjoyed it.

Very nice and clever! Was surprised by the change in dimensions.

We didn't have enough time at the end for proper balancing, so either quite hard or not at all :D

Thank you for playing!

Hey! I want to throw myself in the ring for a collaboration, since your post checked a lot of boxes in my head. I'm quite new to programming and enjoyed my time with Godot the better part of a year, but I'm interested in making art and music for at least 20 years. Since I've not done anything in 3D yet in Godot or Blender, I would prefer doing some 2D stuff and really like strategy oder building games as a genre.

It would be great to get some experience in working as a team. I think tossing around ideas and coordinate each other is an interesting part of the creative field and I'm ready to learn a lot :D