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Rahmschnitzel

19
Posts
4
Followers
2
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

What a pure representation of what the real stock market is probably all about. And nice touch, that you can turn off the monitor. Makes the life a lot easier! :D

Yeah, I like onions in many cases, but here it's a clear game of find the mole. Thanks for playing!

Congrats on your lowscore, I guess! Thanks for playing!

Thank you! The funny thing for me was that it took not even 30 seconds after seeing the theme to get the initial idea of a cookie clicker bullet hell type of game. Don't know where it came from, but it was too stupid in a good way to ignore :D

Thanks for playing! It's the classic "ignore the problem until it get's too big to handle", so I'm glad the idea worked out.

Yeah, it should be possible to click on everything that is visible, but we were short on time at the end to correct that. Thanks for playing!

Thank you for the nice words!

Well, thank you for being amazed! :D

It's always nice to hear that the ideas and details get noticed and create some fun and good moments. Thanks for the rating!

Very nicely done for a jam game! Increased the movement speed quite a bit and ran from all the dangers :D

Got the happyness-meter all down before getting a feel for the timing :D
Simple, but well done!

For some miracle our time management wasn't too bad this time, except some weird bug intermissions, so it had a chance to look nice :D

Thank you for playing!

Haha, thank you! I think there is often some potential, when you try to flip the main mechanic of a genre on its head in a non-frustrating way and have fun with it.

Yes, better feedback on the selection was intended and would help a lot. But similar to balancing and some bugs, the limited time caught us in the end :D

Very cool idea and satisfying to get the next possible steps!

Very nice presentation and style! Sometimes it was quite chaotic with all three dudes jumping around, but I enjoyed it.

Very nice and clever! Was surprised by the change in dimensions.

We didn't have enough time at the end for proper balancing, so either quite hard or not at all :D

Thank you for playing!

Hey! I want to throw myself in the ring for a collaboration, since your post checked a lot of boxes in my head. I'm quite new to programming and enjoyed my time with Godot the better part of a year, but I'm interested in making art and music for at least 20 years. Since I've not done anything in 3D yet in Godot or Blender, I would prefer doing some 2D stuff and really like strategy oder building games as a genre.

It would be great to get some experience in working as a team. I think tossing around ideas and coordinate each other is an interesting part of the creative field and I'm ready to learn a lot :D