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A jam submission

PerspectiveView game page

A game about 4 players with different sizes
Submitted by Cube Logic (@CubeLogicGames), Randany, bartolomeuswk, CatMagic — 45 minutes, 26 seconds before the deadline
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Perspective's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#23523.0593.059
Overall#32962.9412.941
Style#35472.8822.882
Creativity#38352.8822.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about a player changing scale as he goes through the same world

Development Time

96 hours

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Comments

Submitted

Interesting concept, the map was humongous and i had a little bit of a hard time getting around and finding the items, i felt like when i got smaller the camera was really zoomed in and i couldn't see much with it. I did really enjoy the music though! 

Submitted

Cool! But as others have mentioned, it seems the grappling hook speed does not account for framerate, and you probably played it vsynced or something?
This is really unfortunate because it does seem there is something really cool here.

Also I got softlocked on an edge of a wall and cant for the life of me get out of there.

Top marks for the music here! It's really cool and peaceful.

Developer

We struggled with... merging changes from our different branches of the game. There was a version (my version) that had a much slower hook speed and a more zoomed out camera.

Submitted

I see. Git trouble?

Developer

Yeah. Time and teamwork trouble too.

Submitted(+1)

Interesting game, except it's incredibly disorienting. The large, monotonous map combined with the insanely quick grappling hook (maybe thats just a me issue, but the grapple shot me at light speed, did you maybe forget to multiply by frame time? :D) made it really hard to navigate. Collected about half the items, then had to quit because I had no idea where to look next. Good job though!

Developer

Aww! You would have loved @Catmagic’s build. He did improve the grappling on his version and even added non-graspable tiles. However, even then. There was no mini map, there wasn’t a guide. So essentially it would’ve still been disorientating. Thanks for playing though. Cheers!

Submitted

I felt like Spiderman in this game. Nice idea.

Submitted

I felt like Spiderman in this game. Nice idea.

Submitted(+1)

The movement is very fun! Unfortunately I didn't complete the game because the camera is so very zoomed in it was hard to tell where I was.

Developer(+1)

Aww man. thanks for playing. Yeah some type of tracked mini map possibly, with like the map travelled allows us to see where we are would’ve been good. I would’ve liked this game to be a bit more packed with features but meh. What can you do. It’s a jam!

Submitted(+1)

Nice grappling hook, and a nice big level to play with it! I do find it hard to tell where I am, and it’s quite easy to slingshot yourself into oblivion.

Developer

Thaaanks for playing! Yeah. Mini map feature and possibly some PhantomCamera. Camera tracking would’ve been so much more satisfying for a player enjoying the mechanics of it.

Submitted(+1)

Its cool ! 

Submitted(+1)

Very cute visuals! Though I felt a little bit more visual identity to the areas you went would've made it harder to get lost.

I like the scale gimmick, however the smaller characters suffer from being rather disorienting to play due to the zoomed in camera. The hook is a very fun mechanic, though I felt it maybe should've been slightly slower.

Developer(+1)

OMG! Tell me about it. :nauseous: I feel dizzy when playing with those small characters we made :))

Thanks Diatere for the feedback!

Submitted(+1)

Nice!