I see. Git trouble?
ronsiv8
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Whew. The QWERTY-Confusion thing took me for a spin there but I got it eventually.
Cool concept! On the first level I found the jump a bit too janky for those block jumps so I just glitched through the blocks.
Another thing - the audio outputted was positional? you move away from it a bit and you can't hear it anymore...
Overall great for your first entry!
Oh this is a cool concept. Very cool use of the theme, although it would be nice if your actual scale actually mattered to gameplay. Maybe giant snake arms breaching the hull... 96 hours isnt long enough for that.
I had fun with this really difficult (as it seems, unless im missing something) game. I was getting overwhelmed only a minute after the fight began!
Also, it seems you're keeping your player health and boss health on some global script. When I lost and got into the game again, the HP state was retained and I lost on the first hit I received, so the game required a reset for that.
BTW, you had the cool robot art with the cool points for when you need to fix things, but I think making that a full minimap would help a ton with navigating the robot.
Overall really cool idea that I think can actually be exapnded upon quite a lot!
Best of luck
Cool! But as others have mentioned, it seems the grappling hook speed does not account for framerate, and you probably played it vsynced or something?
This is really unfortunate because it does seem there is something really cool here.
Also I got softlocked on an edge of a wall and cant for the life of me get out of there.
Top marks for the music here! It's really cool and peaceful.
I like the difficulty scaling in mechanics here, its pretty fun. Main problem is the game starts off pretty slow and that any projectiles such as green projectiles from the enemy ship are underneath the spaghetti monster and that doesnt leave a lot of time for reacting sometimes. Pretty easy to fix. But it was still fun!
This game played really well. I wasn't very good at making the sword work with me, but that was clearly my fault and not the game's. Still had fun with it, although a small detail is that the text in the leaderboard "enter your name" is really small. Like i-missed-it-for-a-minute small. But its a pretty minor inconvenience i figured out afterwards.