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bartolomeuswk

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A member registered Apr 30, 2022 · View creator page →

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This is the best response to hear! I haven’t even heard about RCS before the jam. :rofl: apologies for me not being cultured.

I love how you said unforgiving, hahaha. We’re trying our best to apply for a game breaking bug, as it just doesn’t feel right not to upgrade and provide simplicity in the space movement and gathering.

Hey Dragonforge, Thanks for sharing your feedback, the learning curve was definitely TOO much. I didn’t even realise anything about these scifi transporter spaceships until the jam.

We did a ton of research, and had a scope that was quite vertical, relatively easy to do. but as you know what happens in game jams. Juggling crunch time, private life and work. The upgrades were supposed to help you move better

Awww man, so happy that you think so. Yeah the SFX made were the “juice” we wanted to apply during this game jam.

Hey. Yeah we really wanted the weight of the ship to be part of the beauty of the game. Thanks for trying out the game Kanosis!

Super speedy! Love it man. Keep up the good work

Iiiiiiiiiiiii saaaaveeed the world! Macgroover you champ! Fed dogs!, Burnt Doors, Hacked a missile.

Genious! Thanks guyss

Heyya! May I know if these guards have their helmets, clothes and weapon in a seperate layer?

I plan on buying this and the NPC 48 Pro. Just waiting for it to be released

Honestly couldn’t drive at all, but the game sounded epic, and felt epic. The UI was amazing, and honestly would commend you for all that. Well played.

Oh man! I just scared myself shi841fless. LMAO. I thought it was instadeath. Then realized I could kinda kite them to a mob, didn’t have any uses to kill a dinosaur though. So that mechanic was a little lost. Overall, didn’t end up assembling anything, but just hiding for the amount of time notified by the game.

Epic stuff! Keep up the good work folks!

I loved how you guys are still continuing, I honestly wish both you get this to Steam. Cause why not! People loving playing a simulation they’ve made. This thing will have people assembling to want to know what physics happen.

Great job, Love the team spirit, love the positive vibes.

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Played it! Absolutely loved it. Got every upgrade except for the hammer. Had up to 3K Networth, to grab my 5000 upgrade. to realise that I couldve bought it without money :rofl:

Played again! And was able to reach 6K in 10 minutes. Thanks guys! Amazing Job. All I needed was 600G to make 1200G in one fell sweep ;)

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Loved it, epic. Felt nice! Awesome upgrades. Assembled my way to a winner.

I was a little baffled at how ores were getting spawned, the windowed thing was also way too big for my laptop. I couldn’t read the “How to” at the same time as play it. I think the concept resembles the theme quite nicely! And best of luck in the game jam :))

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Yeah would love to have the sample images, I just can’t seem to recreate the tiles in the mockups. I love the environments, hard to make levels

Had trouble with the water tiles :joy: these are really nice work though. The file organization structure can use a little work haha :)

Played it! And without fail Revelab does it again. 5/5

There was issues here and there, but was able to get it to work after an easy f5 refresh.

Hiyya! Just got this pack, Is there a way that I can get the mockup files too? ones that you shared in the itch io gallery

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Hi, We’ve bought this pack and realised we wanted more animation for these characters.

Is there a pack or Patreon benefits where there are more animations for the character? I have found free stuff on your website. There was sitting, sleeping/dead, jumping etc. But is there like attack etc?

Aww! You would have loved @Catmagic’s build. He did improve the grappling on his version and even added non-graspable tiles. However, even then. There was no mini map, there wasn’t a guide. So essentially it would’ve still been disorientating. Thanks for playing though. Cheers!

I mean. Just an absolute pleasure to read art like this.

Hey this was a very similar approach to what we did. 🙌🏽 I’m happy to see you put it in a medieval setting. And good levels made! Well done.

OMG! Tell me about it. :nauseous: I feel dizzy when playing with those small characters we made :))

Thanks Diatere for the feedback!

Thaaanks for playing! Yeah. Mini map feature and possibly some PhantomCamera. Camera tracking would’ve been so much more satisfying for a player enjoying the mechanics of it.

Aww man. thanks for playing. Yeah some type of tracked mini map possibly, with like the map travelled allows us to see where we are would’ve been good. I would’ve liked this game to be a bit more packed with features but meh. What can you do. It’s a jam!

I honestly think, the level is not bad at all. Levels are so subjective to who plays. I think you might be better off making new levels.

As to not be bogged down by the weight of the previous level, and all the pressure created by the process.

This way you can also leave this one behind and start anew. Repetition is how we get better. it’s how anyone gets better.

Hard! Ouch. Loved everything else. Couldn’t make one candy T.T

It was slippery! but it was epic Aryaa.. i loved it, i didn’t get a good score but i’m happy :)) well done team revelabs

Always good to give projects closure.

I would say, since we used Godot. PhantomCamera could be added to help with camera angles, character follow and essentially composition of the map depending on the character scale.

Secondly, a slower grapple as seen from @CatMagic’s build could be more fun for newer players (maybe …even have a shop/upgrades to increase speed or sth with our skull coins?)🤷

Lastly. Get challenges in as mentioned, traps from @Randany to slow down player, unwebbable tiles from @CatMagic.

Note: all art can be upgraded too! We did have them already. (I’ve even made designs on specific areas)

@Cube_Logic made that cutscene could use for intro. And can make an ending for players to feel like they accomplished something.

I thought omg, i didn’t die!! And then realized its a cutscene to outro. Absolutely loved it! Followed some of your mates on Twitter.

Whoa! I didn’t travel far enough I suppose :) Just looking at the screensohts. It’s lookin’ epic! Gotta retry this one

Got stuck in the 3rd level. And the jumping was hard to control. Until I realized tapping was the way to gooo! Good job interesting mechanic. Some spreedrunners are definitely keen for this kind of fetish! HAHA

Mario jump was absolute terrifyingly hard :))

Mario jump was absolute terrifyingly hard :))

Lol! Loved the game when i knew how to control the blocks. It became like a equalizer for audios. I felt like an accordion! :)) Overall 5/5

Got 12 points highscore! ;)

Yo this was surprising! hahaha used my head to pull me on to platforms! Got stuck in the twin columns and the large tower-y looking thing.

I would say pat your self on the back, well done for your first time round!

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Got dizzy real quick there :rofl: but it was fun to understand the controls. I discovered worms, submarines, rats and even cars!

Loved the main menu, and the narrative. Gj on this maan!

Couldn’t get passed the menu.

Wow this was amazing! Have you got any plans for the 3D game features? I have made a GDD about something like this in the past.

Took quite some time to load

:lOVE IT