Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Dude, JUMP!View game page

2D Arcade platformer
Submitted by CodeRaurus (@coderaurus) — 1 hour, 8 minutes before the deadline
Add to collection

Play game

Dude, JUMP!'s itch.io page

Results

CriteriaRankScore*Raw Score
Style#37892.7922.792
Enjoyment#39122.5832.583
Overall#45102.5692.569
Creativity#54542.3332.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You both scale up the level while changing your character size with power ups.

Development Time

48 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Very easy pick-up-and-play kinda game. The level generation can be a bit unfair at times, though...

Submitted

Nice idea, cool art. Enjoyed the game a lot, but do think that it would benefit from a little coyote time.

Submitted

Really nice and polished movement. Enjoyed all the art and sounds. Did run into a bug where the game soft-locked when I died to the spiky guy. Overall great entry!

Submitted

Reminds me of doodle jump! I would love to see the growing and shrinking have more effects on the gameplay, but otherwise good job!

Submitted

WASD doesn't work, game sometimes generate platform that are too high to climb. Growing/shrinking doesn't noticeably affect platforming.

Submitted

Very nice, I like the art style.

As others have said, sometimes I got a level where I dont think it was possible to get to the next platform. I think I could also just be terrible haha

Submitted

Very cute game!! I don't know is it a bug, but sometime the platform is just too high and I couldnt reach.

I also suggest you add coyote time, jump buffering and maybe jump cutting too.

Developer

Thanks for playing! Yeah... the platforms can be a pain sometimes. They're getting nerfed in the future.

Coyote time was on my list but didn't make it due time constraints and there is  jump buffering already in. Not sure what you mean with jump cutting, though.

Nice tiny game. I did not understand what the size change was doing.

Developer

Hey thanks for playing. Changing size  determines how high you can jump and how well you can horizontally control yourself mid-air.  It stacks up slowly.  There's little more but I'll let you find about it.

Submitted

Cool idea with the sizing up and sizing down. The player also is animated well. I had a glitch where sometimes I just could not jump high enough to make the platforms. Great Job! 

Developer

Thanks for playing. The platforms can be very difficult, this will be toned down in the future.