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Fender Bender: Warp Speed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1663 | 3.542 | 3.542 |
Overall | #2015 | 3.319 | 3.319 |
Style | #2184 | 3.375 | 3.375 |
Enjoyment | #2407 | 3.042 | 3.042 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The car can warp and scale to avoid obstacles
Development Time
96 hours
(Optional) Please credit all assets you've used
Many Kenney low poly assets. See description for full credits
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Comments
Nice game ! great mecanic and music, good job !
Thanks! Glad you liked it :)
It looks like a nice game, but unfortunately I was unable to play it because two vertical bars appeared at the start on top of the car and made it burst into flames. However, pressing Q, W, or E beforehand would warp the car offscreen and would make the level keep going.
Wow that's a pretty crazy bug! Thanks for reporting ;)
That's really weird and thanks for reporting! was that at the start of a new game?
Yes, it happens every time. The two bars also appear on the car on the title screen.
Great entry! I loved being able to figure out the controls on the title screen. Also the music is killer!
I see you have an eye for detail, thanks! :D
Mechanic fits to theme so well! Musics are pretty cool too well done!
Thanks! :D
Really funny to see the car squash and stretch :'D The first time going into space was a fun surprise as well! Nicely done!
Thanks! Good job getting to space :D
This game is absolutely hilarious! Warping & stretching the car to extreme proportions was really fun. I'm mostly parroting what other comments have already said, but I think the game could be a bit faster as there were definitely some stretches were I was getting a bit bored, but I really love the core concept, and I think it's a fun game to just turn your thoughts off and have fun with.
Thanks! Your honest feedback is very much appreciated! More comments along the same lines help tell us what issues are most important ;)
I liked how the car squished but with was a bit slow. I also never felt like I knew when to use the Q, W, E keys
I'm glad you liked it! Good point, we really need to add a tutorial level to explain things better. The Q, W, E keys are for getting extra coins on the obstacles where the coins are in 2 places at once or the line of coins is too wide for the car to hit all of them. Example below:
Squishing the car is very satisfying, especially the squeaky sound effect. I would have liked if it was a bit quicker paced. Nice job overall!
Thanks! Yeah we need to do some tweaking to get the pacing tightened up. We originally just picked 2 mins per stage for the sake of making the music and gameplay match up.
Haha I really like the way you squish the car. Loved the transition into space too, but it wasn't clear to me where the asteroids are vertically without a floor. Great game!
I'm glad you enjoyed! Yeah, I think that contributes hugely to the big difficulty spike in the space stage. Maybe we need some kind of Luke Skywalker targeting computer to line things up. For now, we'll just have to use the force haha. Thanks for the feedback!
The concept is so cool and the squishy car is so funny. Love the game!
Thanks! We laughed a lot during development of the squishy car haha
great music great art great job
Thanks for your comment about the music! I'm glad you enjoyed it!^^
Thanks for commenting on the art! Texturing that car took longer than I'd like to admit, and your kind words make me feel like it wasn't a waste of development time :D
I am a big fan of the music choices here
Thanks for the comment! Writing the music was surprisingly good fun for how tight the deadline was, and I'm glad that you enjoyed it!
Really fun original game. I didn't realize you could mov too at first. Duh me. Maybe a health bar or someway to determine health. (The car on more and more fire) No easy way around probably but I kept wanting to use WASD to move and the arrows to scale. Going to play some more :)
Glad you enjoyed it! We had some ideas for control schemes that we didn't get to test, but we hadn't thought of using WASD for movement and scaling with something else. Good idea! Thanks for the feedback!
This feels satisfying to pay!!
Glad you liked it! Thanks for playing :D
Once I got into space it was ruined haha. Super fun game, I like the concept.
Thanks! Yeah, the difficulty curve is spicy haha!
I thought I was able to get through the game by being a little pancake car hahaha. I'm glad to see the variety in form and contortions of the car. Overall, great concept!
Thanks! Haha, the pancake strategy is legit.
Fun idea! I enjoyed spamming the buttons to make the car bust some sweet dance moves
Haha nice! That's exactly how the game is meant to be played! :D Thanks for being our first rating!