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A jam submission

Scalesmith - Age of DragonsView game page

Become the dragon warrior! A 2D ARPG about crafting magical weapons and slaying dragons!
Submitted by strikerkvh — 12 hours, 44 minutes before the deadline
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Scalesmith - Age of Dragons's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#37462.6282.628
Overall#46172.5272.527
Creativity#48242.5582.558
Style#49582.3952.395

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In the game you play as a blacksmith who builds upgrades at a forge using dragon scales.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 20 to 1 of 32 · Previous page · First page
Submitted

Nice job thinking ahead and preventing players from cheesing the game; for instance how you can't hurt enemies from a distance if they're not aggro'd to you yet, or how you can't heal from the fountain while being attacked.

Submitted

great sound effects, and I like the different sword options!

Submitted

fun little game, i appreciate that the implementation of scales are dragon scales, the only one ive seen so far

Submitted

Nice game! The wolf gave me a run for my money the first time I saw him.

Submitted

A cute, succinct rpg, though the difficult jump from slimes to wolf boy was a lil intense lol 

Submitted

This is a nice RPG

Submitted

Really like the open world immersion in this game. The music is very well made and graphics are up to par. Only thing I would want is to have an arrow showing me where to go or something to give me guidance.

Submitted

Scaling for Scales.  Great Job. Had fun gaining more and more power

Submitted(+1)

The mountain soundtrack becomes really jarring after about 5 seconds. Other than that, I really enjoyed this. Hopefully, you'll continue to dev it. I'm putting it on my list of games that I'm gonna be playing after the jam.

Great work!

Developer

Thanks so much for the kind words :) I'm looking forward to working on the game when not on a time constraint, so I can really move it towards my original vision. Music will definitely be something I take some time to improve!

Submitted(+1)

Good work! I like playing it. Here is some feedback.


Things I like:

  • The story in the beginning is a nice touch.
  • The death screen is cool, just like Dark Souls.
  • Design for the swords and special effects/sound effects is well done.
  • The combat with fire being slow attack speed/high damage and ice being high attack speed/low damage is well thought out.

Things I didn't like:

  • There is camera shake on dodge, but I don't think there are any effects when the player takes damage. Instead, maybe the camera shake effect could trigger when player takes damage? And there could be another effect when dodging maybe.
Developer

Thanks for the feedback! I think that's a really good point with the camera shake and dodging. I'll try to swap around some effects and see if I can make it feel better.

Submitted(+1)

Really good work! I like the little touches like the character switching hands to look where he's aiming.

Developer(+1)

Thanks my fellow dragon scale/blacksmith enjoyer o7 I appreciate you playing my game, and yours was so awesome too!

Submitted(+1)

I really like the spritework and the music. It suits the game well.

Developer

Thanks, those were the parts I had to rush the most so I'm glad you enjoyed them :)

Submitted(+1)

Really nice work for a solo dev game! Can definitely be a legit game with more time on it

Developer

Thanks a lot! I hope I can make something as cool as your team one day :)

Submitted(+1)

Pretty fun game, my monkey brain got completely hacked by the simple gameplay loop

Developer

haha thanks, it's because the person who developed it(me) has a pea brain XD

Submitted(+1)

Cool! Weirdly, the projectiles were invisible on my computer, but I could see them clearly on my friends pc. Still, it had a fun progression system, and has a lot of potential. What I miss is some kind of indicator of ability cooldowns and firerate and so on. High expectations for a gamejam, this is still great. Good luck!

Developer(+1)

I appreciate the feedback! I definitely got a little ambitious considering my inexperience. I'm super glad you mentioned those things so I know what I can iron out. I also really like your ideas about the indicators, I'll be sure to look into implementing that once we're allowed to update the games! Thanks again for playing :D

Submitted(+1)

Well done, very cute for sure

Developer

thanks :))

Submitted(+1)

I love the style! Its pretty hard to me haha. Shooting with a sword for sure

Developer

Haha yeah my lack of melee combat knowledge really spiced up the mix XD and stacking those mugs is quite the challenge as well, I've got quite the spill to clean up!

Submitted(+1)

this has a nice charm to it :) nice work

Developer

thanks so much :D

Submitted(+1)

I saw you had a high karma rating so I thought I'd drop by and leave you a good review!

Developer

Aw thanks! I made it a personal mission to help out everyone I could that didn't have reviews yet haha

Submitted(+1)

Really nicely done!

Developer

Thanks!

Viewing comments 20 to 1 of 32 · Previous page · First page