The intro is great, good art style
Very solid game!
Criteria | Rank | Score* | Raw Score |
Style | #1100 | 3.824 | 3.824 |
Overall | #1928 | 3.344 | 3.344 |
Creativity | #2456 | 3.296 | 3.296 |
Enjoyment | #2838 | 2.912 | 2.912 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tongue Tied Tale is a platformer game featuring a scaly chameleon who loves to eat! Scale yourself up and down with fruits and potions. Resize platforms to access more delicious fruit. Fight enemies of different sizes! Results may vary depending on your own size. A heavy chameleon can be handy in a scrap, but can also weigh you down, so make sure to keep your eye on the scale!
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Super cute art and story! Did not manage my weight perfectly but it was easy to go ahead and check what size you needed to be.
Your chameleon is the reason why the forest in my submission is enchanted 😂. Man, even the titles are matchy haha
btw nice work with the animations!
Clever puzzles, only sometimes I didn't know what to do. Nice character & style
Intro animation , Level design with Tutorials , Grapple, Weighing scale, All are perfect.
I enjoyed playing this game. Initially I thought it would be some normal scale up down platformer but It has so many unique things as I mentioned , Good Work has been done in this game , Scaling the platforms , scale down to unblock for grapple all works well.
The first stage is amazing, introduce all of the important mechanic, but then I couldnt really get around the 2nd stage. The sound are great. The art is cute. In my oppinion the levels design(2nd I couldnt get pass) is quite confusing. And being big is a bit annoying, in the 2nd stage I glitch myself onto the sizable platform when I was big because the jump was too short.
I loved the intro animation! It was very cute. I was a bit confused by the resizable platforms, and I managed to skip the first one with a little spider-man action. I think the mechanics have a lot of potential. Great game.
I like the mechanics! I think the dragging platform is not working. GJ overall!
Pretty cool game! I only found the box scaling mechanic a little bit confusing.
Lovely art, cool concept. I think that gaining weight feels not great because of the lack of mobility. Wish more of the game were at a small size. The tongue swinging was really satisfying.
Great one! I've tried to drag block at the middle, not on corners while playing. Video tutorial helped a lot xD
Fantastic art style! It was a little hard to tell what conditions to meet to break some of the larger branches though - do you need to hit a specific size? Come at it with a certain amount of momentum?
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