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zenbubbleyt

17
Posts
3
Followers
A member registered Dec 08, 2022 · View creator page →

Creator of

Recent community posts

Thank you so much! We definitely planned to have more levels that would not just be a collect-a-thon but as you probably could guess, time got in the way :). Your game was also one of my personal favs, best of luck! <3

At one point we had the popups appearing after every loop but it actually became unironically frustrating 😭

Yeah if we had the time we definitely would've introduce some intermediate levels to fully flesh out the concepts. But tis the nature of game jams I suppose!

<3

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This is legitimately one of the coolest game concepts I've seen in a while, not just in the context of the game jam. Would love to see this fully expanded on with more levels and tunes!

migu

I love the aesthetics so much! It's very rainworld while having it's own mech thematics. It probably wasn't possible in this time span, but have you guys considered having dynamic split screen where the two screens merge together when the players are close together? I think that would accelerate this already really cool experience!

I love the concept of actually giving the player progression through knowledge of what to do with certain objects. Also after some time trying I cannot get anywhere close to that speedrun time, but I think a TAS speedrun of this would be really interesting

i feel like this is good aim training in a weird way. also i don't know how that other commenter got 22 as after 8 i start to feel the carpal tunnel but im gonna keep on trying to beat him

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This is a super creative take on snake! There's actually quite a bit of strategy involved. Unfortunate about the sfx and music as it really could've benefited from it, but given the time constraints, this is a phenomenal game!

dude this is such a charming game i love it.

this message was sponsored by captain munch

Really short and sweet game! Definitely think that there can be more mechanics like progression that can be added but the framework you created in the time we were given is really good!

This is actually amazing

I love the chainsaw man reference!

I'm one of the developer and I thought we did pretty good 👍

Hey guys. About the bullets sometimes not appearing, it's as Shnmierk said, the engine has an actual hitbox and blocks bullets. It was supposed to be so that it doesn't have one but we found a bug in the code 5 minutes before the deadline so we had to ship it with. Sorry about that, but thanks for all the kind words! :)

Had a fun time. Only compliant is that my wrist is no longer working.