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A jam submission

Size MattersView game page

A ball physics puzzle game.
Submitted by Buck Wild Games (@BuckWildGames) — 1 day, 9 hours before the deadline
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Size Matters's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#24733.0103.010
Creativity#33513.0313.031
Overall#40662.7112.711
Style#57572.0922.092

Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You can scale the ball up and down.

Development Time

48 hours

(Optional) Please credit all assets you've used
Audio sourced from OpenGameArt.org

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Comments

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page
Submitted(+1)

The ball movement felt really satisfying!

Submitted(+1)

Quite fun! Difficult but fun! 

Submitted(+1)

Learning to control the ball took some time, but after that it felt quite satisfying. The game is rather hard, but I'm not one to shy away from a challenge, so I've beaten all the levels and had a good bit of fun. I just wish there was a way to change the volume of the game cause the music did hurt my ears a bit on startup.

Submitted(+1)

Simple marble game with somewhat janky controls. I beat this by cheesing the lookaround function, cause it lets you brake instantly - otherwise I might have gotten a bit too frustrated on the way.

For 48h timeframe it is a pretty good work though.

Submitted(+1)

Great way of controlling the ball. As soon as the third dimension comes in in level 5 it really shines as a precision input game.

Submitted(+1)

Very fun! Starts off a little slow, but once the ball resizing comes in, the levels get more interesting.

Submitted(+1)

Nice ball rolling game with in interesting mechanic

Using the cursor to control made gameplay much more difficult than it should be, since it doesn't seem to match where it's pointing

Submitted(+1)

literally actually balling. fun game! i fell into the goop so much.

Submitted(+1)

Cool game, the controls are a bit difficult but nice job!

Submitted(+1)

too much inertia. too much gravity

Submitted(+1)

Cool concept, took me a minute to get the hang of but very neat little game for a 48 hour dev time.

Submitted(+1)

Very fun

Submitted (1 edit) (+1)

Great concept, simple and effective. The cursor's position was at times a bit unclear as to where will it move the ball and where it won't, but other then that had a great time.

Submitted(+1)

Really liked the levels, #5 especially. There were a lot of varied elements that made it fun to switch between the different sizes of the ball. Great submission :)

Submitted(+1)

Nice Game, funny to play!

Submitted(+1)

Good job, and I can also see that the idea can be expanded more! However, I felt like the ball was not exactly moving toward my cursor. 

Submitted(+1)

I feel like the ball did not move where I put my cursor? It seemed to drift downwards more than upwards, I had to almost go 45° above where I wanted it to go.

But that doesn't matter, the gameplay was pretty fun! I could see this idea be expanded upon further!

Submitted(+1)

Nice application of the theme into a mechanic

Submitted(+1)

lots of speedrun potential here, I like it, and it's a cool take on the theme.  it feels like the medium-size ball becomes totally irrelevant and vestigial once you learn about the size-changing though, I only used the small and large ones for the rest of the levels.  I wish the levels were more vertical and complicated, too, but it's quite fun

Submitted(+1)

Had a lot of fun with this! You came up with a good variety of obstacles that requires the different sizes in your tool box.

Viewing comments 40 to 21 of 53 · Next page · Previous page · First page · Last page