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A Snowy Helping Hand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2953 | 3.143 | 3.143 |
Style | #3165 | 3.000 | 3.000 |
Overall | #3657 | 2.833 | 2.833 |
Enjoyment | #4615 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Snowball is scaled up through your efforts
Development Time
96 hours
(Optional) Please credit all assets you've used
Stylized Clay Forest Village (Unreal marketplace)
Stylized Landscapes 5 biomes (Unreal marketplace)
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Comments
Do the pickupables help to build the snowman? I couldn't get to that because the minute time limit is pretty short.
This game also seems to be using some advanced Unreal effects, I have a powerful machine and my fans kicked into high gear. You might want to put the effects on low from the start in the future.
I had a lot of problems with level sequencing and getting my cutscenes to trigger properly so I striped them all out at the last minute to at least have something to show. There was an ending cinematic where a snowman appeared out of your ball with the snowman being scaled to the ending size of your ball and decorated with any items collected. That gave a nice player choice of either collect items or make the ball really big as both are not possible in a single 1 min run but maybe encourages a replay where you then go for the other choice. I was also playing around with menu options for the player to select your own time limit for more relaxed gameplay and achieving both choices in a single session, that didn't make it in the finished build either which was a shame as a 5 min timer allowed for the rolling of a truly gargantuan ball.
Unfortunately I don't really understand why the performance is so bad and whether it's being caused by an engine setting or my own poor coding practices/choices.
Charming game! Adding a snow shader on the ground could enhance the visuals. The music fits perfectly with the atmosphere. However, the motion blur made it difficult to play for extended periods.
Interesting take on the theme. Trouble with over 7k submissions, not all gems get the recognition they deserve. Great effort.
Thanks, glad it worked for you as it absolutely tanks performance on average pc's so is unplayable to many.
I like the vibe and music! :)
Nice one! Really cute and the music is just right for it!
The motion blur made it impossible to play for long though(
Cute game, could be enhance with a snow shader on the ground.
Would greatly appreciate it if you checked out my game!
This is cute. The z fighting on the grounds was kind of hard to look at though.
Thanks for the nudge, it was an easy fix. Fixing the game this week has been just as educational as the jam itself.
Cute! Reminds me of the snowman level in Katamari
Agreed. I tended to get the katamari vibe any time I increased the time limit to give you chance to make a really big snowball.
Cool concept, Well Done.
A fun little game. I didn't think of a snowball scaling up, very cool!