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Sunsucker 5000!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Style | #4259 | 2.629 | 2.629 |
| Enjoyment | #4894 | 2.271 | 2.271 |
| Overall | #4996 | 2.400 | 2.400 |
| Creativity | #5554 | 2.300 | 2.300 |
Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I couldn't think of any larger scale than a solar system without becoming unrealistic. haha
Development Time
96 hours
(Optional) Please credit all assets you've used
I used Synty for the models and FX, Phat Phrog Studios for music, and GDC's free SFX for sound. Everything else is me.
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Comments
Really great! Very satisfying to try to time the explosions with the speed of the ships. The bullets and ships could benefit from being more visible IMO. But all-in-all a very fun entry.
I really wish shooting was a direction and when the bullet hit the ships it explodes. having to click exactly where the ships are going to be made it almost impossible for me to hit anything
Really nice idea! Cool sci fi take on the theme
Fun game! I could definitely feel that you were trying to go for a sense of scale, and this worked really well, but in some cases it was really difficult to see the enemies. Other then some minor bugs, great work!
I love the concept and sheer scale of what was going on! Game was a bit too tough for me, but it's a really neat idea. Great work!
Very fun game and really interesting trying to correctly hit the enemies. I survived the hardest diffuculty after going down to 7% hp in the first third of the level
I like that you added the ability to fire a bunch of missiles at once. It felt really cool like a giant swarm. However, I do think it is a bit hard to actually hit the enemies. I wish the missiles collided with them or had a larger area. Great job!
It would be awesome if you could rate my game too!
Nice game! the sounds and music was cool
The sense of scale is huge, but i missed a bit of attack feedback on enemies.