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A jam submission

Sunsucker 5000!View game page

Submission for the GMTK GameJam 2024
Submitted by Mushroom Adobe Games — 18 hours, 45 minutes before the deadline
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Sunsucker 5000!'s itch.io page

Results

CriteriaRankScore*Raw Score
Style#42592.6292.629
Enjoyment#48942.2712.271
Overall#49962.4002.400
Creativity#55542.3002.300

Ranked from 70 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I couldn't think of any larger scale than a solar system without becoming unrealistic. haha

Development Time

96 hours

(Optional) Please credit all assets you've used
I used Synty for the models and FX, Phat Phrog Studios for music, and GDC's free SFX for sound. Everything else is me.

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted

Really great! Very satisfying to try to time the explosions with the speed of the ships. The bullets and ships could benefit from being more visible IMO. But all-in-all a very fun entry.

Submitted

I really wish shooting was a direction and when the bullet hit the ships it explodes. having to click exactly where the ships are going to be made it almost impossible for me to hit anything

Submitted

Really nice idea! Cool sci fi take on the theme

Submitted

Fun game! I could definitely feel that you were trying to go for a sense of scale, and this worked really well, but in some cases it was really difficult to see the enemies. Other then some minor bugs, great work!

Submitted

I love the concept and sheer scale of what was going on! Game was a bit too tough for me, but it's a really neat idea. Great work!

Submitted

Very fun game and really interesting trying to correctly hit the enemies. I survived the hardest diffuculty after going down to 7% hp in the first third of the level

Submitted

I like that you added the ability to fire a bunch of missiles at once. It felt really cool like a giant swarm. However, I do think it is a bit hard to actually hit the enemies. I wish the missiles collided with them or had a larger area. Great job!

It would be awesome if you could rate my game too!

Submitted

Nice game! the sounds and music was cool

Submitted

The sense of scale is huge, but i missed a bit of attack feedback on enemies.

Viewing comments 29 to 21 of 29 · Next page · Last page