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Expandlet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #830 | 3.958 | 3.958 |
Overall | #1386 | 3.528 | 3.528 |
Creativity | #1928 | 3.458 | 3.458 |
Enjoyment | #2003 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Structures built by the player scale their size depending on custom patterns.
Development Time
96 hours
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Comments
Cozy yet still challenging, especially maybe because I don't really play this kind of civilization scaling up kind of game. But the theme is still apparent and the game itself is still playable after understanding the pace. Good job. :)
Neat idea, cozy graphics and fitting music! Seems to lack some sort of endgame/goal, but I enjoyed it none-the-less!
very comfy stacklands inspired game! gj to you all on achieving this in such short time!
Was fun once I figured out it was a bit overwhelming at first. I quickly ran out of space an was unable to place anything in the bottom two rows as it would put the card back. Very enjoyable!
Awesome graphics and music but couldn't quite grasp what I was supposed to do...
It's a little complicated to understand, but it's a good game
Fun little puzzle game :D
It was a bit overwhelming at the start, but I like the idea of needing to think ahead and plan a city. Kind of like carcassonne with a time limit. I did find it a bit hard to select the card that I wanted to and was kinda annoying that you needed to flip all your cards to read them well. Nice music and great sound effects!
Very cool game idea! Love the world building
Very relaxing and a little bit addictive (in all the right ways). Also love the style you went for. Very smooth gameplay as well. I love it!
Nice entry, remind me stackland