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A member registered Jan 06, 2021 · View creator page →

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so glad he was there but we might have to add some more onboarding for each specific object ahahah thanks for playing the game on your stream <3

Hey! Thanks for your kind words. Yeah the credits button incorrectly just boots up the levels in our latest GMTK build, a patch is underway with a fix for that and many other issues (we'll upload it shortly after the rating period ends), stay tuned :)

At some point I started feeling like it didn't really matter what spells I cast, so I just started spamming three horizontal orbs. probably just me being bad ahahah nice game overall, well done!

I delivered the package in time but somehow still got fired? real Am***n Driver simulator over here :) nice game, well done!

the cat photo at the end was a fine psy-op, well done ahahah
quite enjoyed the game too, as others have said I'd love to spend some more time with benben, bravo!

this was honestly very fun, a well-executed and interesting concept. love the little narrative behind it, I could totally see myself driving offroad in the darkness just to get one last glimpse of the moon. loved it!

interesting mechanic with the count-down based weapon switching, and well executed too. I just wish projectiles were a little faster! well done, and congrats on finishing the jam <3

interesting mechanic with the count-down based weapon switching, and well executed too. I just wish projectiles were a little faster! well done, and congrats on finishing the jam <3

simple and powerful. sound is on point. core is interesting, well executed and very polished. honestly hope you place very high with ratings because this game definitely deserves it. bravo bravo bravo!

I really liked the character but found it kinda annoying that it kept 'vibrating' so much I had to quit D: other than that, nice game and well done!

very interesting gameplay but I found the time cost of bullets a bit too punitive. Having to carefully place each shot is nice, but I had a lot of fun just wasting away my time shooting them very fast ahah. well done!

frigging legendary my dude. 5/5 on creativity. 

yeah I was really looking for an anxiety inducing countdown based experience, since life is not exactly that already ahhaha

jk the concept is very good and well executed although rough around some edges (doors are kinda weird and clipped when open?) you nailed the nerve-wracking feeling you were going for, maybe a bit too much cause I really couldn't bear another run ahahah

well done, keep it going!

this game was incredibly addictive for me ahahah well done! the core is strong and a little art would make this a very nice top-down experience! sounds were used fairly well too, well done!

why did you put a bomb in her hair AAAAAAH! 

nice little platformer, I particularly appreciated the parallax background and the moving grass :) well done!

Loading up the game gives a bunch of gdscript errors in the console which unfortunately lock input, I was able to get to the right side of the first frame on my first playthrough but nothing would happen so I had to restart and was never able to move again D:

nevertheless I can see a lot of effort went into this and the movement was very smooth when it did work, I especially liked going up and down the stairs which worked flawlessly even when jumping on and off them. I also read this is your first jam, welcome to the family ahah! well done, keep going :)

Loved the little parachute ahahah it added a nice touch to jumping and failing to land on a platform (which happened to me many times cause I'm very bad eheh) well done!

very  creative and original, and unexpectedly hard ahahah! well done, loved it <3

As others have said the idea seems very interesting but I had absolutely no clue what was going on ahah! just add a tutorial and this can be fire! well done :)

very cool sfx and creative concept, love the tile's art and the grid environment feels very comfy. well done!

very nice quiz game, although the final results wouldn't load for me :(

very creative! the wire minigame might have bugged out for me cause the game wouldn't let me finish it, but I still managed to beat the other guy eheh! well done <3

this game reminded me I don't have a very strong short-term memory. luckily, I forgot shortly after. well done!

Very original concept, I got stuck at around the 8th rule but that's just me being really bad at this type of things ahahah. well done!

very nice little game, I wish it was longer though! well done <3

the idea is very nice and a nice interpretation of the theme, although I feel like my attacks were not very effective? didn't notice any of the enemies actually dying or disappearing... good job though, some UX polish would make this a fun little game!

thanks so much for playing and thanks for the useful feedback <3

couldn't really figure out what I was supposed to do at the beginning, which led me to waste most of the timer. also by the time the cat started fighting I had no clue how to beat it and just died D:

very fun game, a bit punitive at times but I enjoyed the challenge. well done <3

kinda hard to understand what orb I was interacting with, which led to me immediately loosing the game although I know a bit of latin ahahah. keep going!

very clever use of texture lookup I suppose, glad to see some less obvious system out there. well done! 

truck goes wroom and up

I think I don't quite understand what is going on cause I keep dying when I though I completed the level eheheh overall nice game!

probably one of the best interpretations of the theme, really enjoyed it and the physical anxiety it induces is out of scale. bravo!

absolutely love this game and absolutely hate the fact that I'm very bad at it. bravo!

very nice tower defence, although it is kinda unbalanced. mage + garlic is meta prove me wrong

the gameplay is honestly addictive and the artstyle is very nice. great use of the revolver chamber mechanic with roguelite-y upgrades in the mix. love this, well done!

I love the pixelated 3d environment and the little hands, very polished experience overall. unfortunately I fell to the bottom very soon and found it a bit hard to jump out, which was a bit frustrating D:

presentation is very polished and I love the unique style and tone. well done!

you can COUNT on it eheh