A very good puzzle game. The movement seemed a little annoying at times but overall it was fun to play!
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Road Rage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #984 | 3.471 | 3.471 |
Presentation | #1227 | 3.686 | 3.686 |
Overall | #1353 | 3.490 | 3.490 |
Creativity | #2305 | 3.314 | 3.314 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's like the popular rush hour puzzle, but the roles are reversed making you a car inside of the puzzle.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Cool game! I feel like th theme could be explored a bit better, because at the end of the day it is 95% just a rush hour puzzle. Creativity aside, I can say this is a pretty polished and well designed experience, had a lot of fun, the menus are specially amazing, since there’s practically 0 wait time between levels. Good job!
Great game, enjoyed it a lot and completed. However, there are some bugs, in some levels I was able to drive through the cars
I found a bug where you can jus go thru a car if the exit is behind it, I also don't think it feats the theme very well, but the game itself is well made
This feels pretty complete for a gamejam, and the art was super cute! great work!
Enjoyed the puzzle-solving on this one. Impressed by the number of levels too
Great idea, Some levels i could skip by glitching over the last car if you gained some speed, but had fun playing through the levels and trying to figure out how I can smash the car in one level that you don't have (and you can't lol)
I solved traffic! :D
Nice concept and it's cool how you managed to create a well polished game in such a short time :)
The concept here is great! Love the idea of "chaos within order" as opposed to "order within chaos".
Cool idea -- I doubt I'll see another game based on rush hour / unblock me in the jam. I like how the idea of wrecking cars introduces a new element to the puzzle scape of destroying cars, but only if you're able to get enough momentum. It's finicky of course, but that's acceptable in a sort of deconstruction of the game.
However, then you reach level 9, where you're boxed in with little movement possible. I'm a believer that a game's strengths and weaknesses show when you up the difficulty, and this level presents very little wiggle room (figuratively and literally) compared to any of the other levels. For me, it ended up playing like a Hell made for parallel parking, as I turned my car just barely enough to allow room for others cars to go past. I ended up never managing to wreck the car on that level and instead sneaking around the edge, to discover a new mechanic waiting for me in the final levels (ice cars, which are cool but the puzzles don't seem made to take full advantage of their unique property).
Anyway, if you could find a way to reduce the finick, this is pretty cool.
I really like the idea of having to move my own car in this complete mess.
So sad for the music...
Yo! This one is super polished! Minimalistic, satisfying, consistent and just great this on 3x3 essentially. GJ!
Fe times I was able to drive over other cars or the 'escape road' dragged me into itself solving the level even without me trying hard.
another tiny bug was that the flowers disappeared after a while when I restarted the level.
Sorry about the music. It sounds great! :)
Nice idea and graphics! just wish there were more racing and showcase of driving
I love it! It's really fun and looks great! No idea what it's a spin on, though. There were also some weird problems, where it let me finish the level by going through a car.
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