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Lvl3Mage

69
Posts
16
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23
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A member registered Jul 26, 2020 · View creator page →

Creator of

Recent community posts

Such a cute game! The art style and overall coherence were fantastic. Congrats on your entry!

You guys totally nailed it! The game premise is a fantastic idea, and you executed it brilliantly (pun intended). It's incredibly original, and I think you should think about exploring it further in another project if you're up for it. My personal favourite!

Very cool entry! The art and the amount of effort you put into it are seriously impressive (There are so many details everywhere!). I was a bit confused about how the rewards worked initially (for some reason I assumed it depended on the difference in the card value), but once I got the hang of it, it turned out to be quite interesting. I'm excited to see what you'll come up with next – keep up the awesome work!

I was quite confused initially but as it turned out my caps lock was on which was why I couldn't get past the initial terminal. I did get past it eventually though and I think the game idea is pretty creative! I think it would help if you got an indication of why a particular command failed but that's a little beyond the 48-hour time limit. Overall a fun take on the theme!

A very creative idea! Really liked the concept of the difficulty of being dependent on the layout of the map. I think it would be even cooler if you further expanded on this by maybe making some areas pre-generated. It also sort of felt like traversing through the dungeon was much easier than making it. Overall of pretty fun to play though! 

A very good puzzle game. The movement seemed a little annoying at times but overall it was fun to play!

A cool take on the theme! This game is also quite pretty. Unfortunately, the only controller I have suffers from joystick drift so I'd consider making PC controls an alternative. Overall this is really creative!

Thank you!

No you were almost certainly playing the game correctly. To be completely honest we kinda missed the difficulty climb. After submitting, it turned out that the game becomes almost impossible at around 1:20. I later went in and seriously lowered the difficulty which made it play much nicer but I guess it's too late for that now. 

One thing I would advise though is to play on the downloadable build instead of the WebGl one. It's more up to date and the fluid sim doesn't lag it up as much.

In any case, thank you for your feedback!

I got a little confused in the beginning but after I understood what was going on it was pretty fun. The key rebinds animation looked very cool to me. Congrats on your submission!

Oh wow this is a very creative idea! I really like the minimalistic look and how the blocks that you spawn in are random in size creating unexpected situations that you have to get out of.

What a cool concept! Didn't read the description so I was pretty surprised when the second cursor appeared. You also keep adding different mechanics throughout each level keeping the player entertained. This game stands out quite a bit from the rest!

A cool take on the theme. Very fun sound effects!

A cool take on the theme! The visuals fit together really nicely!

Very clean minimalistic design! Took some time to understand the rules but overall an interesting take on the theme.

A nice little platformer with a good take on the theme!

Really cool game, the movement animations really stood out to me. The gameplay lacks a little depth but the stylish graphics make up for it! 

Thank you for the feedback!

Thanks for the feedback! Yes sinking the ships refills your health bar and letting them through to the ports drains it. The downloadable build has poppup indicators to make that more intuitive in case you want to try it.

My bad we ran out of time right when I was adding them.

A fun game idea! Paired with the relaxing background music it becomes quite soothing!

Extremely creative! Quite tough but you get the hang of it after a while which makes it a very good puzzle game. 

A really polished game. I was a little confused initially but once I got the hang of it it was pretty fun! 

A super creative idea done with superb execution. Loved playing through this one!

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The game runs much better on the downloadable build so I suggest you play it there!

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The game runs much better on the downloadable build so I suggest you play it there!

A really cool mini-game with an attractive character and UI design, and a highly imaginative main game concept. Unfortunately, I didn't have a controller with me to play this properly with someone else, but I can see it being even more enjoyable when playing the intended way. Overall, it's a solid submission!

Very nice submission! The ability to kill off one of the players temporarily and having their corpse be a physical object is quite interesting and I can see some pretty interesting level ideas evolving out of it. Congrats!

Great submission! The game design and animation are truly impressive. The attention to detail in the animations and the well-thought-out game design decisions really bring the experience together. The use of the grain effect is particularly effective in conveying the horror style you seem to be aiming for. Not sure if the camera being locked vertically was intentional, it seems to add to the horror aspect slightly but is also a little disorienting.  Congrats!

Awesome artwork and animations! Congrats on your submission, very polished!

Now gamers, this is epic. Also if u play for a while the game gets very buggy.

This is an epic gamer game

Thank you so much for the comment. Will definitely consider developing this further. Really appreciate the encouragement!

Thank you for the comment! Yeah I spent all my time writing the shaders for those two and perfecting the cable building mechanics. I tried prioritizing quality over quantity but at the end I think I went a little to far.

Thank you for the feedback! Is it possible that you connected two of the target connectors together in the first level. I noticed after the release that I didn't make it clear enough that you could only connect the source connector to the target connector. The solution to the puzzle being that you had to open the room with two source connectors and use them to access the core.

The controls were confusing at first but I think I got the hang of it now.  Really enjoyed looking at all the interesting patterns! Also liked how quickly and seamlessly everything transitioned.

A very fun and enjoyable game. One of the best I've seen so far! The idea and its realization are perfect, the visuals look clean and the puzzles all nail the "aha!" moment. Enjoyed all the references! Genuinely a very good game that I really enjoyed playing!

This game has VERY solid controls. I got the hang of it almost immediately. Very fun, fast-paced and enjoyable gameplay. Really liked the look of the glitch effect.