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A jam submission

Cobble Stone ColossusView game page

Play as a giant woken up from slumber, defend yourself from the heroes of this world!
Submitted by daniawf (@dani_awf), Edvardas Mekauskas, mara-13, viatohr, alejandro1995 — 1 hour, 10 minutes before the deadline
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Cobble Stone Colossus's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#7013.9873.987
Overall#16473.3723.372
Creativity#20823.3853.385
Enjoyment#28342.7442.744

Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It reverses the role of a hero fighting a boss fight

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 40 to 21 of 50 · Next page · Previous page · First page · Last page
Submitted

Nice concept, very simple and it works!

Submitted

I really liked this music and this minimalistic cut scene! good job)

Submitted

Interesting gameplay! Absolutely stunning artstyle!

This game is unique and fun. The little dudes are a bit fast, though. The controls are engaging, though it could use a way to control both at the same time. The game was a great length for being a jam game as well.

Submitted(+1)

Really nice concept,  would like more mechs but for the time given to all of us great job :) + cool graphics. Keep it up :)

Submitted(+1)

found you on the GDAU server haha, nice to see a fellow aussie!
nice work on the graphics and animation, and i love the unique spin on the concept of playing as the enemy. i think some sort of hit animation would really sell the impact of swatting the heroes off you.

Developer

heyy haha im actually indonesian but im just in the server since im interested in working in aus since its a neighbouring country! :D
and thanks so much for the feedback! i would love to make the hits feel more impactful after the jam

Submitted

Nice game ! I like concept, it's fun and the graphics is really good ! It’s very satisfying to sweep heroes with one hand. Congrats to the team !

Submitted (1 edit) (+2)

I'm noticing a lot of people struggling on this one, but all I did was aimlessly swing my mouse left and right and killed, like, every enemy I encountered XD

The presentation and concept of the game is great! I love the design of the rock colossus, and playing as him felt empowering. The gameplay got pretty stale after a while though. All I did was swing the left arm around and basically everything died lol. And because it didn't seem like there was any sort of ramp in difficulty, I got bored kinda quickly and just let the enemies come to me.

Still though, I think this is a great base if you decide to expand on the mechanics! Maybe if the golem got new abilities and if new heroes that can counter those abilities were introduced, I could see this being a smash hit ^^

Developer(+1)

Thanks so much!

Submitted

Even with a lot of attempts it's still quite tough to handle the first two. I think I'm just bad at it :D Cool concept though, and nice animation.

Submitted(+1)

I love the idea here, at first I wasn't sure what you were going for from the screenshots but when I started to play it, I realized I should have gotten the idea a lot sooner. I really like the reverse shadow of the colossus concept and the art is really pleasing to go with it too. I definitely think it's a tad too difficult, perhaps starting with just a single opponent at first like Shadow of the Colossus would be a bit better, at least to ease into it. 

However there is one big change I would recommend that can be done in 2-4 lines of code and will greatly improve the QoL for the game. I started on the webGL version but found it impossible because right clicking would keep bringing up the web player properties. So I downloaded the game and had a slightly better time there. I'm not sure if it would fully fix the issue but you could try confining the cursor lockstate so that you reduce the chance of player's sending the cursor outside of the game window and clicking on something unintended.

Developer(+1)

Thank you so much for the helpful feedback! I'll make sure to relay this to our programmers :D

Submitted(+1)

i tried 10 times, only managed to remove a total of 2 heroes. really like the music and art though, but a little hard to control.

Submitted(+3)

This game looks really good! The mechanics are creative, albeit a little hard to control. Well done!

Submitted(+1)

Wow, the music is insanely good. I also really liked the art style, and I liked that the people looked like little flies climbing up you, and then you just swat them like flies :)

Submitted (1 edit) (+3)

I felt that it was impossible to get rid of the heroes, but the art, animation, music, atmosphere, everything is so pretty and well-done, maybe it's just me that I'm not a good player hahaha congrats for your game!!!

Developer

Thank you so much!

Submitted(+1)

Really pretty game, I did struggle to swat away the little dudes but overall, great concept.

Submitted(+2)

its a simple idea but really fun, the art is what amazed me about your project, gorgeous pixels, just perfect

If I can suggest anything, it will be to lower the difficulty a lil bit, I was shaking so hard but can hardly survive few seconds xD , it seemed a bit unfair at some points

really good job, Congratulation on your submission and best of luck!

Developer(+1)

Thank you so much :D

Submitted(+1)

Light, casual, and fun. A little bit hard for me to play though. Good game! Please check out mine as well!

Developer

Sure thing!

Submitted(+1)

A bit tricky on trackpad haha. Cool.

Submitted(+2)

It is really fun, and the art is good. This is one of the games that you play like a boss, and u actually feel like a boss and are still interesting to play. good job

Submitted(+2)

Cool game with nice art! It didn't seem to work for me when I swiped but I had fun and thought you were going in a good direction

Viewing comments 40 to 21 of 50 · Next page · Previous page · First page · Last page