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I Hate This Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1329 | 3.640 | 3.640 |
Creativity | #1420 | 3.600 | 3.600 |
Overall | #1733 | 3.347 | 3.347 |
Enjoyment | #2701 | 2.800 | 2.800 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as the impossible enemy that Jeremy must defeat.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great fun!
Good game
Thats soooo cool, loved the setting!
Very unique concept! I really like that the UI and everything is backwards as we're inside of the monitor. I did encounter a bug that soft-locked the game, as I seemed to move on an axis I wasn't supposed to (now further away from the camera, closer to the player in the background). From what I did play, it was fun! Good work!
I didn't know there was a bug like that. But actually it makes sense as it may be a problem with the configuration of root motion & the animations. Thank you for mentioning it I'll put it in the known bug list :D Hope it was fun nonetheless haha.
There's something so satisfying about watching Jeremy in the background getting annoyed because he spent too much money on a new game and cant even beat the tutorial
Jeremy needs to support more indie devs. Better games and theyre even cheaper
One of the most unique concepts I've seen out of all entries! Suuuper well done :D
Loved the presentation of the side on dark souls esque invasion, amazing work for the time of the jam!
Simple and cool idea!
I hate this game! Btw, concept is unreal cool! It has so many potantional! Yeah, there are few bugs, but it still cool game! Awesome work, man! :D
Thankyou :D
This was a really interesting concept! I liked how the UI flipped around and Jeremy in the background with his controller. Other than the AI issues, I found the controls to be a bit clunky at first, but I got used to them after a bit. Overall, good game!
Thank you! Am still adventuring through programming AI and had implemented a slightly clunky Utility AI system. It'll improve with practice I suppose and am grateful that you have all played it :)
I liked it but at some point I found a way to be invincible by repeating actions in some sort of sequence. After 17 kills, I wasn't able to hit the enemy anymore and he wasn't able to hit me anymore. Then I left.
The visual are super cool, the concept and the idea are super cool. The gameplay is super cool. The game is short and kind of repetitive.
Very well done !
Thanks for playing! I really wish I had more time to add more functionality to combat but sadly I was a one-man team and hence only had time for rudimentary combat logic & AI; I knew repetitive input sequences would affect the AI adversely but alas no time to give it more variety. Nonetheless hope you enjoyed :)
I really enjoyed it !
a true gem, a diamond in the rough
Love the visuals it looks so dope!
Love the visuals it looks so dope!
Interesting visuals! I don't think I haven't seen anything like it before, great job!
Thank you! I was inspired by deadcells in how they do their rendering of 3D characters & animations to 2D pixel art.
Enjoy the opportunity to dedicate your existence (for 5 minutes) to making Jeremy miserable.
#JeremySucks