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Potion Seller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5893 | 1.701 | 2.571 |
Creativity | #6369 | 1.512 | 2.286 |
Overall | #6404 | 1.417 | 2.143 |
Enjoyment | #6587 | 1.039 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Play as the sidequest giver in an RPG
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice idea, just need a bit more feedback from UI to the user :) And ESC shouldn't go to main menu immediately
It was unclear which names were which icons, since quests used one and brewing used another. I got it figured out on the second run though (after sacrificing all my money just to learn some icons). I like the idea, but it lost a lot of the magic for me when it was just one click, instant make + money. Doing more might have been too much for the time limit though.
A really nice idea for a game and I wish you guys had more time to develop it further. I think it has lots of potential, and was an ambitious undertaking for such a small amount of time. I struggled to find some ingredients required to brew potions and an introduction stage would have been really helpful.