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A jam submission

MooDView game page

Submitted by Andolink (@Andolink66) — 1 hour, 10 minutes before the deadline
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MooD's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#894.1564.156
Overall#1784.1264.126
Presentation#2774.3114.311
Creativity#6323.9113.911

Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Hunt or be Hunted

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very polished experience, for the humor to the gameplay everything as great!

Submitted(+1)

what a fantastic and juicy game

Submitted(+1)

Very fun and challenging game! I love the work made on the music!

Submitted(+2)

This fantastic!  The comedy value in having what I imagine to be the badass doom character running with his arms in the air.  Just loosing his $#!^  The sounds are great, the controls are great, the maps are great.  Everyone needs to play this game!  If you developed upgrades paths for both "moods" wow.  I want more of this fabulous game!

Submitted(+2)

Love the name, love the art, love the music. Super cool concept.

Felt a little unfair how the enemies just appear and disappear out of nowhere, but overall a very well executed, fun and funny entry. Nice work!

Submitted(+2)

Hi! Thanks for sharing this on my stream earlier!

I had a great time with this one. I didn’t know what to expect but when the music changed and the characters hands went up, I GOT it and I RAN. Good take on this idea, the back and forth motion felt fun to explore deeper into the dungeon each time.

This is a fantastic game jam entry, simple idea, flawless execution, with tons of polish and style. Well done!

Submitted(+2)

This game is just perfectly fitting the theme, everything feels smooth and correct. Could play this for hours. Finally putting the 1000's of hours of binding of isaac to good use. Absolutely love it 

Submitted(+2)

This game is just perfectly fitting the theme, everything feels smooth and correct. Could play this for hours. Finally putting the 1000's of hours of binding of isaac to good use. Absolutely love it 

Submitted(+2)

Aahahahahahhaha

Going into the game I was asking myself "How does this fit the theme ?" and was then immediately shown how by the game. Super fun game. Also just has great presentation, the audio especially makes it feel polished. Cool game 8)

Submitted(+2)

Oh that was great. Surprising mechanic, I love how the level expands as you go back and forth. I think it would be nice if it expanded both ways, but either way I loved it.

Submitted(+2)

The dynamic objective switch in a shmup works a lot better than expected. I expected it to be jarring, but the transition is really fluid. However, the spawning behaviour makes avoiding the mobs difficult or impossible if they spawn next to you.

The sound design is really good, expressive and communicative music and clips that help relate what actions are required by the player. The audio balance could use some work, the levels are too loud for many of the clips and the music. We noticed the sneaky HL head crab.

Visually it's very striking and unique, the gritty effects really sell the DOOM vibe!

Submitted(+2)

It's a fun idea, and the running back and forth allows for some strategizing in how you go through enemies

Submitted(+2)

Nice game! Cool idea of implementing the role reverse mid game.