Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Jon_Nova

67
Posts
6
Followers
18
Following
A member registered Jan 08, 2018 · View creator page →

Creator of

Recent community posts

Addicting as the original! Would be cool to be able to add new cursors by pressing a key.

Nice idea! would be able to move a little bit in the room. 

Nice main menu! sad that there was only one slime.

Cool concept and implementation. I focused on the speed upgrade just to avoid the attacks, maybe add a score based in the amount of turns the player took to destroy the barrier. I liked the art, but it all seems to be in the same height level and that i can walk there. This is just nitpick, the game is really good and big for a jam.  

Nice gameplay loop  and very well polished!

Ideas if you want to expand:

- More zombies with different move patterns.

- A bigger map and a "upgrade" that add obstacles to the map. 

Great idea and art! would be cool to get more feedback when the player is damaged.

First game that i replayed 3 times! has a really nice gameplay loop. had to play until i unlocked the demon lol. would be cool to se the role map or to have some zoom out button. for the most of the game i didn't see the boss. would be cool to see my minions fight

Great game!

Nice gameplay! last level got me thinking a little bit. would be cool to see a version with more guards and the option to increase speed.

Nice minigames!

Really great idea! My music was awful, but i had fun. maybe the character could be a little more faster and the level less vertical.

Nice use of a simple mechanic and really well polished! i don't know how complex would be to implement, but a curve bullet would be cool.

Liked the idea! It's really cool to pull the enemies. add more challenge and the game will get way better.

Nice idea and chaotic gameplay! Maybe instead of dying in one asteroid hit, you could shake the ship. 

Really liked the idea and cards! It's not a big problem, but maybe the ghost could appear in other places of the map or teleport mid fight. 

I was like "This game is clever", but then i arrived in the pause mechanic and that was mind blowing. One idea (but maybe is not the design approach that you want) is to make faster to change between mechanics. this will allow more reflex based puzzles. 

Nice idea and art! Fell like those old flash games, but with better graphics.

I was like "Oh the 'role reverse' is about you building traps" i was soo wrong lol. nice idea and implementation.

Nice idea and art! A lot of possibilities if you want to expand this.

Really clever idea and implementation. would be cool to see more of the map, and have more checkpoints.

Really well made, but too hard for me lol

Great idea and implementation!

Really nice game with deep mechanics! It was too long though. i spent some rounds just doing nothing at the end. maybe you could simplify the card aspect and put the challenge in the level structure. And political comment in a jam ? that's new! 

Nice idea an execution! i think it is a little slow on the beginning. it seems that get faster later in the game, but it takes too long for a jam game.  

Nice idea and nice use of the theme. 

Nice idea! had to move a lot and predict movements. the sound is annoying after some time, but not a big problem.

One of the best jam games that i ever played! really clever idea and execution.

Very clever game! Simple mechanic used very well. would be cool if the wizards telegraphed more that they will attack. maybe some aim lines that stop when they are about to shoot.

The visuals are good! nice static effect in the background.

Nice idea and very well polished!

Really good idea and implementation of the theme.

Nice game, quite challenging!

Nice art and gameplay!

Nice visuals and gameplay! Could've a little more challenge though, maybe you can add some submarine bombs for the player avoid while trying to eat the humans. 

Really liked the game. you need to be very precise to hit the enemies with the line and the time pressure is right on point. the clockwise and counterclockwise was hard for me, but add an interesting challenge. 

Liked the idea and presentation! would be cool to have some way to refill health.

Really liked the visuals! don't know how it fits on the theme and the enemy is a bullet sponge, but you could expand into a good survival horror.

Loved the art and the gameplay is good, but i think is too long and i got tired by the end. maybe add more variety or short runs. other options is to add a timer that decrease while you don't kill the sheeps, so the player would have to worry about that. 

Very fun and well polished! i fell the camera gets obstructed sometimes, but adds up to the chaotic gameplay.

Nice game! Great use of the theme.