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A jam submission

Desert of the UndeadView game page

A twin-stick survival roguelike, with a twist!
Submitted by Jeremy K (@jeremykdev) — 2 hours, 9 minutes before the deadline
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Desert of the Undead's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3483.8543.854
Presentation#4714.1464.146
Overall#6543.7853.785
Creativity#21643.3543.354

Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rather than upgrading themselves, the player must upgrade the enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
(+1)

Game looks and plays great, but has a bit of difficulty curve that makes it hard to pass a certain point. If there were some way of making the player better like power-ups or a movement ability I think it would be slightly better, I had a fun time with it though and I'm not the one developing it so its not up to me what to add.

Submitted(+1)

Cool idea, I think it takes a while to ramp up in difficulty, but once it does, it becomes pretty intense. I think in the first few minutes the pace is a bit too slow since the enemies are still relatively weak depending on what you choose. I also feel like a movement mechanic of some kind would really add more strategy to the gameplay. However, I like that you are presented with choices for what to upgrade, it requires some thought based on what you have already chosen. The sprites look awesome, I think you chose a great color palette for your game! Nice work!

(+1)

Great concept, nice polish!

With more time to add more varied / engaging upgrades this could be a fantastic game. Well done

Submitted(+1)

Nice gameplay loop  and very well polished!

Ideas if you want to expand:

- More zombies with different move patterns.

- A bigger map and a "upgrade" that add obstacles to the map. 

Submitted(+1)

Interesting concept! I had a ton of fun, this was so addicting!

Submitted(+1)

This is incredible! I really like the fact that you have to power-up your enemies instead of you! In future builds you can also put the option to decrease your fire rate or increase your reload time.
Good job!!!

Submitted(+1)

We're concept-mate in this jam !! I really liked your approach on the theme with a more gameplay wize idea to the concept of inversed roguelike. Great job.

Submitted(+1)

This is a fun concept and an easy way to wrap your head around the reversal.

Submitted(+1)

Handsome! i love this type of game after a while you get into a flow and the game gets even better!

(+1)

Great concept! Enjoyed it a lot. survived 4:14

Submitted(+1)

Really unique take on the theme, when the first "upgrade" screen came up I was confused but then I realized what direction you took the theme :D great entry

Submitted(+1)

Nice concept and I like the art style! Definitely has potential to be developed into a full game in the future. Maybe you can twist things up even further and add upgrades as well for a more complex gameplay

Submitted(+1)

Reqlly enjoyqble! The blocky pixel art and the sound effects really bring the game to life.

Submitted(+1)

Very well done! Cool new concept.

Submitted(+1)

well done, really nice art and while it hurts to downgrade its a refreshing new take on the survivers genre

Submitted(+1)

very nice, i love the pixel art :)

(+1)

I love the role reversal here; powering up the enemies in a survival wave shooter is a great way to twist things, and I appreciated the three-choices system, since being able to choose from anything would feel too open-ended and be prone to quick optimization. 

Submitted(+2)

I think the pace is spot-on for a jam game.  I enjoyed it immensely!  Great graphics, lovely polish, good sounds, great concept.  Great work!

Submitted(+1)

Cute graphisms and nice concept. I wish the game became more difficult faster

Submitted(+1)

Cool game, i liked how the game slowly gets difficult, and you have to change how you play depending on the debuffs you choose, would be great to play version with more types of debuffs and enemies,

Viewing comments 34 to 15 of 34 · Next page · Last page