So much FUN!
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You're the Unit Now!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #923 | 3.792 | 3.792 |
Overall | #1769 | 3.333 | 3.333 |
Presentation | #2123 | 3.292 | 3.292 |
Enjoyment | #2361 | 2.917 | 2.917 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You're the Unit Now! is a "Reverse auto-chess" game where the player takes on the role of the unit controlling AI of an auto-chess game. They need to try their best to win the game while their (pretty bad) player haphazardly adds less useful units to the army
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very creative concept! I like that the characters and positions are randomized every time, it makes it interesting to play again. Though when I slow time with space, it seems to get stuck in slow-mo.
Love the game, music and art! The unit info would cover up the unit I was mousing over, which made it hard to see a bit, outside of that, was fun!
I like the rock-paper-scissors kind of strength/weakness, it really improves the strategy aspect. The art is good too! I'm guessing the placements of the units are random, which could make for some playthroughs being more difficult than others, but other than that RNG good job!
Cool concept and fun gameplay, although sometimes it is a bit unclear on what the attacks do
Interesting game and concept! Gets a bit repetitive but I like that classes have weaknesses and strenghts. Also, the fact that you created both the music and art is really nice!
I loved the concept but am amazed you made this in less then 48 hours
I like the concept and I really enjoy the character designs! I think it could benefit from more visual feedback though so I could clearly see the impact I'm making on the enemies.
We really enjoyed the concept and the game is totally playable. The music is great. It was interesting being able to strategize and then use the rhythm and timing to be able to execute the moves. The character designs are interesting and look great in their pixel form. Once you learn how to play and try each character, there are different configurations you can use to try the characters out. Whenever you play these kinds of games, you get so used to just hitting play and it going auto, so it was a unique and cute twist to actually play the little guys. Congratulations to the team for creating such a fun game in such a short time!
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