honestly one of the best games ive played so far
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Design Dash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1161 | 3.717 | 3.717 |
Overall | #1419 | 3.464 | 3.464 |
Creativity | #1599 | 3.543 | 3.543 |
Enjoyment | #1809 | 3.130 | 3.130 |
Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of you being the player, your the designer! You entertain the player instead of being entertained by the original game designer!
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Somewhat relaxing, although I share the sentiment there wasn't much to accomplish. I still had fun and played it all the way till I could place a chest and key and earn over 2k without doing anything. I enjoyed the music and something tickled my brain about the sound effects. if you keep working on this you should add a much larger goal, maybe something as simple as decorations to buy.
Cute visuals and interesting idea, but I wish there was some sort of goal for us, as the designer, to do with the player to justify us adding the elements to the level in the first place (like, Idk, we need to help the player going in the correct direction or something like that). It could be a me problem, tho, as I'm not used to games where the player has literal freedom to do whatever they desire
I really like the unique idea of the game, and the calm experience is very enjoyable. Also, the music is really good. I would have made a single fence look different since it looked like a sign at first. Overall, this is a really fun entry!
Once I realized that the sign was supposed to be a fence post, the game became very fun to try and optimize, even if there wasn't necessarily any end goal in sight. Fun game! Loved seeing all the different sprites the little AI-controlled player could turn into
Nice concept, though a bit confusing to learn at first and the fence kinda looks like a sign. Though I think if you work on the game a bit more later on and add more features, it can become a really fun sandbox! I love the graphics too btw
this is a "feel good" game, no stress, no pressure, no problems, just click here and there and relax. thx for making such a calming entry^^
Fun little experience, and the art and sound design are very nice :)
Very fun game I don't have any real negative except low amount of Items to use but very good prototype.
Hearing those points go up is very satisfying! I think the premise of the game of being the "designer" feels like a little bit of a stretch but I still enjoyed the game itself. I like how it's very intuitive to start making a maze for the player to run through since you get higher point multipliers the further you go. Would enjoy seeing a version of this with even more tools!
Thank you glad you enjoyed it! I came up with the name before I finished the game and at the time the bar was set much higher so yeah it is less like a "designer" than I wanted it to be. As a solo developer, I just didn't have enough time to do everything I wanted and dreamed of. I am very glad you enjoyed it however :D
Sorry, I didn't live up to your dream :( As a solo developer, I didn't have time as well as I never had experience with pixel art games and also pathfinding algorithms. This whole game was very much out of my comfort zone and I wasn't able to do as much as I wanted due to just not having enough time since I had to do everything, test everything, and fix everything. I am sorry you didn't like my game :(
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