Papers Please was actually something of an inspiration for this game! I've never played it, nor do I really know what the gameplay is like... but I'm pretty sure you do paperwork!
Polylyly
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A rhythm game that takes place inside of a loop is a very interesting idea! If you continue working on this project, though, I would suggest adding an option to offset the timing, and maybe add some indicators of how accurately the player clicks. I also seem to be able to click circles that aren't the current one, although I'll admit it might only be a problem because I have pretty big skill issue.
A very cool idea! I especially loved when I unlocked the movement module (I was terrified that I wouldn't be able to dodge until that point) and it's especially awesome to see your bullets come back and kill more enemies the second time around. That said, I should definitely learn NOT to shoot at myself like a madman.
Hey man! I watched through your video and all I can say is thank you! I could spend ages coming up with excuses - like I usually do - for why there are capsules and whatnot, but after this I have an overwhelming urge to just fix everything. I'll let you know once the next update is out (although I have a feeling you'll be involved in it) and maybe we can even make another video!















