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Polylyly

21
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7
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3
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A member registered Jun 26, 2020 · View creator page →

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Papers Please was actually something of an inspiration for this game! I've never played it, nor do I really know what the gameplay is like... but I'm pretty sure you do paperwork!

To be fair, we should've added a good ending specifically for people who chose not to privatize healthcare.

That just means you got the most out of the experience <3 although it also means you got the least money out of it...

This is a very creative take on the theme! I also love the cats so much <33333333333

A rhythm game that takes place inside of a loop is a very interesting idea! If you continue working on this project, though, I would suggest adding an option to offset the timing, and maybe add some indicators of how accurately the player clicks. I also seem to be able to click circles that aren't the current one, although I'll admit it might only be a problem because I have pretty big skill issue.

This is a very cool game! I do wish it was a bit easier to gain attack power, since the tax collector absolutely power crept me... but the fact that it wasn't easy forced me to strategize, which is good!

A very cool idea! I especially loved when I unlocked the movement module (I was terrified that I wouldn't be able to dodge until that point) and it's especially awesome to see your bullets come back and kill more enemies the second time around. That said, I should definitely learn NOT to shoot at myself like a madman.

This is a really cool game, and I love the artwork! My only complaint would be that the boss feels a little unfair, since the dash takes too long to charge back up.

This is a cool game! It took me a little while to get a hang of it, especially since I ended up learning those were bombs (and not blueberries) through trial and error, but it was a lot of fun once I did! My only criticism would be that the controls feel unresponsive sometimes.

This is a very cool concept for a game! I had a small problem, though, because my massive skill issue + the game not telling me I was wrong meant I couldn't progress...

A "tech demo" from back when I was learning how to use Unity

Best gambling ever. Alice forever. Just Alice. Alice forever.

Alice forever

My dream of being a voxel-art fish has come true

That fence though 0-0

I found the mechanics and 'gameplay' a little confusing, but I can't deny that the concept is SICK!

I HAVE NO IDEA WHAT I'M DOING BUT I LOVE DOING IT ANYWAY

If you added a gamemode where I can barely read words and have to guess them based on instinct, this would be on the level of Push the Cat. 10/10, would give to 5th graders in Iran.

Hey man! I watched through your video and all I can say is thank you! I could spend ages coming up with excuses - like I usually do - for why there are capsules and whatnot, but after this I have an overwhelming urge to just fix everything. I'll let you know once the next update is out (although I have a feeling you'll be involved in it) and maybe we can even make another video!

Oh damn I didn't think anyone would ever actually find this

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