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A jam submission

RECRUITERView game page

Tactical top-down shooter
Submitted by Finboror — 1 hour, 48 minutes before the deadline
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RECRUITER's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#914.0344.034
Overall#3353.8223.822
Originality#7173.7073.707
Presentation#7643.7243.724

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You join together with AI soldiers to defeat other AI soldiers that have joined together as well

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 11 to 1 of 31 · Previous page · First page
Submitted(+1)

Nice concept, the graphics are really well done, the guns feel impactful and the recruiting makes the game more interesting than a top down shooter.

I had a bit of trouble distinguishing the enemy from my soldiers which got me killed many times, maybe tweak the colors a bit so they stand out more?

Also, it would be nice to have even more people to recruit because the mayhem it creates when 2 groups clash is really fun.

Submitted(+1)

This game is amazing. Although i would like the AI to be better. They seem to wander aimlessly most of the time. As their commander it would be useful to issue orders to them.

Submitted (1 edit) (+1)

I really like the main mechanic, it's action-oriented but with an estrategic element to it, I love this type of stuff. Very nicely polished too, with fitting visuals and sounds and a good feel to the shooting. 

I think this could work as full game with you ever decide to expand it.

Submitted(+1)

Interesting spin on a top down shooter. It was satisfying to recruit a bunch of people and watch them work! It felt strange that kills were worth more than recruits - it might work better the other way around to motivate the player to engage with the unique new mechanic, but scores don't matter much anyways so that's a really minor thing.

The shooting felt really heavy and good too, that's something that's easy to mess up but it worked great here!

Submitted(+1)

:) Very fun! Smooth gameplay. I felt compelled to keep playing one more level…

Fun graphics, good sounds.

I found that I tended to run straight through a level as fast as possible, in an attempt to reach the enemy before the multiplied too much, so I didn’t really get to appreciate the level design much!

Submitted(+2)

Hey, this was actually way better than I expected! AI was probably the most important thing in game, I liked that AI knows how to camp, hide, aim, etc. Time well wasted

Deleted 2 years ago
Submitted(+2)

The most funny game I've played in this jam. I spent almost 1 hour for it.

No recruit! I want to kill all enemies myself!

Submitted(+2)

Very fun game, the sound design and polish is great. Even the difficulty which is usually the hardest part to get right was good. I also liked that by recruiting you would make the game easier but lose points.

Submitted

To add some negatives to this, I would probably make the game a bit faster as it felt pretty tedious if you died multiple times in one level and had to slowly walk back to the action.

Submitted(+2)

"You died more than i expected" yep, for sure :D this is a really fun game. It's awesome how much polish you guys did in such a short time. All the levels felt super good. 

Developer(+1)

Thanks! Somehow this is the most polished game I've made, even though I made it in less than two days

Submitted(+1)

The game feels really nice and it is just the right amount hard.

Developer

Thanks! I was afraid it'd be too hard for most people

Submitted(+1)

Very original game idea!

As someone with basically no experience in top-down-shooter games I had quite a hard time at first. But being quick and smart about recruiting seems just as, if not more, important than shooting.

Developer(+1)

Thanks! Recruiting civilians is te safest way, but killing enemies yourself grants more points. 

It's kinda funny how we practically introduced each other to different genres. I had never touched a rhytm game before CONGAPOSE

Viewing comments 11 to 1 of 31 · Previous page · First page