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Interesting spin on a top down shooter. It was satisfying to recruit a bunch of people and watch them work! It felt strange that kills were worth more than recruits - it might work better the other way around to motivate the player to engage with the unique new mechanic, but scores don't matter much anyways so that's a really minor thing.

The shooting felt really heavy and good too, that's something that's easy to mess up but it worked great here!