Great game. I love It.
I would be very happy if you would play my game.
Criteria | Rank | Score* | Raw Score |
Presentation | #289 | 4.107 | 4.107 |
Overall | #761 | 3.560 | 3.560 |
Originality | #1273 | 3.464 | 3.464 |
Fun | #1427 | 3.107 | 3.107 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controlled ice cubes end each level "Joined Together", can traverse certain terrain only when they are connected and have to break their connection to solve puzzles. Additionally, all joined cubes move as one.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Great game. I love It.
I would be very happy if you would play my game.
Transition do take a little to long in our opinion, would be a great idea to use a snapping option for the game but that's just a suggestion. Great art on the other hand.
Lots of good stuff in this game. But ... ummm ... am I blending all the cubes up?
Fun little game, quite easy to understand the goal but the controls not so much, I also think they should snap together properly (like the grid behind)
This is really good! The game looks stunning and the potential of the main mechanic really shines on the later levels. However, I really wish the cubes would snap to a grid once you tried to combine them. as it is you can get stuck in awkward places and it can feel like you're missing the solution to the puzzle by just a few pixels
The controls were a little hard to figure out. I eventually found Q and E switched cubes by randomly pressing buttons.
I hit a soft-lock after a few levels, the cubes didn't spawn in a level.
From what I played, the polish was really nice. This is a cool concept, it would be interesting to see it taken a little further.
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