Cute presentation with addicting puzzles!
Play game
Robo-ducklings vs The Buttons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #313 | 3.756 | 3.756 |
Presentation | #422 | 3.978 | 3.978 |
Overall | #494 | 3.719 | 3.719 |
Originality | #1365 | 3.422 | 3.422 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The robo-ducklings ALWAYS move together
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
The puzzles were very good. Although the controls were a bit confusing, I really enjoyed playing.
Thanks for taking the time to play my game!
And yeah, I took a little bit of a risk with the controls because of the angle of the camera. It could take some time to get used to them in the same way it can take some time to get used to the controls while playing Qbert, but I think it’s the best way to appreciate the tridimensionality of the models (since they’re soooo blocky) and I wanted to have the perspective as a nod to the old isometric games like Marble Madness, Snakes Rattle & Roll, Qbert, etc.
I’m sure I’ll find a way to accommodate for this issue in future iterations :)
Thank you for taking the time to leave a comment!
Adorable ducks! The puzzles had really nice presentation and difficulty curve. Very cool game!
Loved the duck and its adorable animation, the concept is great and the puzzle creation was really intuitive and made me feel GREAT when i found the solutions!
Great work!
I like it how the extra ducklings pop into the game and you have a new riddle to solve. Nice take on this!
Thanks for taking the time to try out my game and leave a comment!
Yeah, the intention was that the difficulty ramped up with the number of ducks (trivia: there were originally going to be 4 ducks!! [a green one was the fourth] But the game became too difficult IMO).
Now that I think about it, I might make a HELL MODE where there’s always 4 ducks and never-ending buttons mwahahaahahhaaahaahahahahMHAHAHAAAHAHAHA~
No, but seriously, thanks!
I loved the ducklings they are so cute! A great puzzle game and now my brain hurts haha. Nice job, I think my only critique is some of the sound effects were really loud.
Thanks for taking the time to play my game and leave a comment!
I’m sorry for what I did to your brain with the puzzles and the sounds. I’ll do it better next time, ocean-san~
But jokes aside, thanks for the critique as those are also very welcome and very much appreciated. I do agree that the sounds are 1) too “bumpy” and 2) too loud but if I had to admit a couple of things I’d say that sound design and UI design are my weakest points when it comes to game development (and it clearly shows).
This was really unique and creative! I'm usually not a big puzzle game person, but I'd happily play more levels!
Wow! Thank you! And thanks for taking the time to try out my game!
I’m not a puzzle game person either, which is kinda why I wanted to use that genre in my jam entry. I think that when you create a game for a genre you don’t particularly respond to you end up making something that other people that don’t particularly enjoy the genre can play and enjoy too.
I want to add more levels too!
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