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Zcyon

201
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1
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27
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A member registered May 17, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing our game! Yeah, it was definitely A DECISION to put a little bit of combat in the game ahahahhaahahaha but we’re glad it doesn’t feel heavy or shoehorned-in (at least based on the commentaries we’ve received).

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Wow! This is incredible! The gun is quite critical to the plot! I enjoyed every second of it! It’s one of the best entries I’ve played so far!

See you in the top 10! INCREDIBLE WORK!

Edit: I love that you can reload by throwing the gun, like in Borderlands!

Edit 2: ALL OF US ALL OF US ALL OF US ALL OF US

We’ve rated the game of everyone that has had the courtesy of playing our game and leaving us a rating.

Yo this is really really great! I loved the idea and the potential that this has! Very well done!

Thank you for playing our game! We’re glad you enjoyed it and got to the end!

Thank you for playing our game! We’re glad you enjoyed it!

I loved this one. It was nice to find that you could hide in the furniture! And also the warped screen effect was amazing! I loved it! Well done!

Thank you for playing our game! We’re glad you enjoyed it!

I would love to try it, but unfortunately I don’t have a Windows machine handy :(

Do you think you could add a Web build to your game page? That would allow more people to give it a shot even if it has unexpected bugs.

Thank you for playing our game! We’re glad you enjoyed it!

Leaving aside the balance issues (2 attackers and 1 gatherer and you’re pretty much unstoppable), it is a well constructed game. I enjoyed what I played and it was a nice jam entry!

Some units were a little bit hard to read - I never understood the purpose of the mender but spawned some of those anyway for good measure :)

Pretty relaxing game. I liked it a lot! Good job on this one!

Thank you for playing our game! And yeah, that interaction at the beginning was Kaito’s idea, so kudos to him! We’re big fans of dynamic menus!

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Yeah, we’re often torn with using full 3D or using some 2D sprites sprinkled around. It’s just that I recently played Lunacid and wanted to experiment with some 2D sprites for the background laying around.

For the frog and the fruits, we went with 2D assets due to time constraints and to help them really stand-out as puzzle elements, as we wanted to make this game as accessible as possible so everybody got to see the ending!

Thank you for playing our game!

Short puzzle game, but quite the nice concept. It would be cool if you had more time to implement more; it was really interesting! Great work!

Thank you for playing our game! I’m glad you had an easy time going through the puzzles and that you enjoyed our jam entry!

Thank you for playing our game! The horror elements at the end are a reference to another one of our jam games: Trapped in the Biscuit Bunker!

Kaito did most of that section, so kudos to him!

Thank you for trying out our game! Well, about you being able to “see” the next area: we had to make cuts due to time constraints hahhaahha that wasn’t supposed to happen originally, but we ran out of time.

And about the puzzle challenge yeah, if you ask Kaito he’ll agree with you that they’re just too easy! But, BUT, I had to make them easy so that everybody had a shot at seeing the ending!

Thank you for playing!

THIS IS NOT WHAT I EXPECTED! I ENJOYED THIS GAME BUT MAN IT WAS A SURPRISE TO DISCOVER THAT THIS WAS SOMETHING SIMILAR TO GETTING OVER IT!

I loved it! Great work! It was really fun!

I loved the character and the jupmscare! Really well done!

This was really interesting to play! A great take on the theme! See you in highlights video hahahaha!

That’s why I sleep on the floor.

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Hey! Thank you for taking the time to play and review our game!

Originally our intention was that, as you ascend the tower, the floors “don’t make sense” (why would there be a forest in the second floor of a tower?) but as you can see, time got the best of us and we had to back off from our original intention.

The same thing applies to puzzles: we originally envisioned them working more organically with the theme of the floor you were in, but ultimately ended up inspiring ourselves more from flash games like “99 rooms” instead of carrying on with the original complex-puzzle approach from others like Submachine.

We’re super glad you enjoyed it!

Thank you for taking the time to play and review our game! Yeah, we really wanted to do puzzles that were “just right” and that didn’t feel frustrating. I’m glad you enjoyed the ending! It was Kaito’s idea hahahahah

Thank you for taking the time to play and review our game!

Fun game; great work! It goes straight to the point and delivers!

I enjoyed this one. It was pretty fun! Although I didn’t quite understand the controls at first, once you do, it’s a fun shmup!

Quite the chaotic game! I really enjoyed this one! Great work!

This a really cool-looking entry! I enjoyed the interpretation of the theme here and the visuals are superb. Unfortunately, in the web version the performance is not the best but once everything loads you start getting the hang of the game!

Solid work here!

Yo this what as a really really nice game. I feel like it has a lot of charm so I’m sure you’ll do really well in the rankings when the voting period ends! Great work!

The premise is absolutely funny! I loved it!

A fun jam entry. I had a little bit of a confusing time with the controls but with a little bit of patience you can get through with it! Really good! :)

This one was pretty interesting! Nice take on the theme!

I like the visual style and the gameplay. It was quite entertaining to complete. It kinda reminded me of old point-and-click classics like Submachine! Well done! :)

This is absolutely incredible! I completed the game and it was just SOOOOOOO MUCH FUN! The only thing that didn’t sit completely right with me is having to drag the window with the coins to select the actions I wanted (because there was no penalty in doing so, so it just became a menu where the options are a tad more clunky to select).

The plot twist at the end killed me. This deserves a great spot in the jam! Your game is incredible and could potentially be transformed into a full. Incredible work!

ABSOLUTELY ADDICTIVE! I HAD TO STOP MYSELF FROM PLAYING BECAUSE I HAVE TO GO RATE OTHER GAMES BUT I’LL DEFINITELY COME BACK TO THIS ONE OUT OF PURE ENJOYMENT!

I’m sure that everyone else will also enjoy this one!

I really liked this one. The puzzles were interesting and kept me going for more! Well done!

This one was quite interesting to play! I can appreciate a really original mechanic!

It was a little bit confusing at first but once it clicks, it clicks.

I really enjoyed this one! It’s quite fun to play and has an addictive factor that got me hooked! Well done!

En efecto, así funciona una barbería en Venezuela JASKJAJAJKJSSJAKSA