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A jam submission

[2020][Prototype] Be ControlView game page

This game created for join the jam 2020 & practice (TOPIC : 2D ,Tracking mouse ,Grid&Tiles ,​Create own sprite & Art)
Submitted by sunraymanz — 55 seconds before the deadline
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[2020][Prototype] Be Control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#12743.4233.423
Presentation#23642.8852.885
Overall#26172.6922.692
Fun#30592.4232.423

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Random Spawn ,Random Quest

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

Hey, I think this was game was fun. The one thing I wish was that I could understand what the game was supposed to be about without reading the itch.io page. If I didn't read that, I would have probably given up the game with no idea what to do. 

I saw the commands in the top left corner, but didn't understand what they represented. At first, I honestly it was representing what I shot last. I also had no clue what the goal was prior to reading the game page. Players need to understand why they're doing that they doing so they care about what they're doing. 

That being said, once I did know, I had a lot of fun with the shooter controls. It was very fun and the sound design is great. It was a fun experience, I just wish everything I needed to play was in-game and not on the page as well. Well done!

(+1)

Good SFX and music - controls were solid and easy to use - slightly difficult to precisely aim the gun but you get used to it after playing for a bit - concept is good and original, but lacks replayability

Additionally, having the 'quest' change just as I've found the key I'm needing to shoot is a bit annoying - maybe have a visible timer to see when the quest will change or the odds of it changing would be good to see.

Overall - good submissions.

Developer

Thank you for your comment :).
about the 'quest' change, yes it's annoying sometime hahaha.
but due to theme "Out of control" so i kept it random.
the formula for that is in description below the page (i didn't use percentage to change).
anyway, I will kept your word in mind and improve it next time.
Thank you for your time!

(+1)

Timer went negative. I think that's because the game couldn't handle me shooting many pellets and timer reaching zero at the same time.

Developer

Thank you for your feedback!
maybe i use condition that not cover all error.
I will focus on this more in my next game in future.
:)

Submitted(+1)

Hi, I think your game was nicely executed. I liked the music, it went well with the art style you chose. It took me a second to understand what I needed to do and it was definitely a test of knowing keyboard shortcuts (didn't know as many as I thought I would). 

What kept me from enjoying it more was feeling like I had an objective. Maybe make it a bit more punishing with the mistakes? I think that might be a good way to make it more engaging. Because if I make mistakes for not knowing the keyboard shortcuts, really that's on me. As for difficulty I think you could scale that by adding more rows of keys, or more shortcuts to shoot. If you could give ours a looksie, I would greatly appreciate it!

Developer

Thank you for your precious feedback T^T.
you the first who comment in long text.
I really appreciate it!
I will kept your word in mind for my next game in future.
also, i will check out your project in return when i have time.
Cheers!

Submitted(+1)

Nice game i really  enjoyed it and i gave it a rating, also if you could check out my game and give it a rating that would mean a lot :)

Developer

Thank you. Welll... Done!

Submitted(+1)

Using gameplay to teach keyboard shortcuts is a real neat idea, and reminds me a whole lot of typing games (Typer Shark and the like). Was pretty rough at first, but definitely had some fun once I got the shortcuts down!

Developer

Thank you for interested in my game T^T.

Hope you get some smile while playing :)

Submitted(+1)

This is a nice take on the theme. The game is fun and I like the art style too.

I did have some trouble where the key for the command often would not spawn during the duration I needed for the command. This added to the game in a way though (and made me feel like I was losing control too :D )

Developer

Thank you for interested in my game T^T.
This is my first time i use & make my own asset from scratch.
about trouble, Due to i random change the word on Panel by use time(in int) % random int
that make it sometime feel buggy(or weird) and also random button that will be spawn.
so this might be happen! and that's make it's "Out of Control". hahaha
Hope you have fun :)

Submitted(+1)

This was definitely a test of my keyboard shortcut knowledge.  Nice work!

Developer

Thank you for interested in my game T^T.
Hope you have fun while you test your knowledge :)