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A jam submission

AliceView game page

Help Alice meet other robots.
Submitted by nubitoad (@nubitoad) — 1 hour, 47 minutes before the deadline
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Alice's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#634.1004.100
Fun#784.0604.060
Presentation#1624.2604.260
Originality#7433.6803.680

Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Solve puzzles by *indirectly* controlling robots. Things eventually get more out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted(+1)

Came to the comments to see if anyone had posted a translation of the end cutscene, because I didn't feel like decoding it by hand... doesn't seem to be. Maybe I'll have to go write one.

Developer (1 edit)

Check the game page. It has the encoded messages already. And thanks for playing!

Submitted(+2)

It's a finished game. good art, nice puzzles and interesting narrative ! I have nothing to had.. just put it on steam already ? XD

Developer(+1)

Haha!

Submitted(+1)

One of the best puzzles I played in the jam! Art is very good, and I love the dialogues. You have to really think to make it through all the puzzles. The character is so cute and funny, it makes you root for him! Great game, would love to play more levels!

Developer(+1)

Thanks for the feedback and for playing :)

Submitted(+1)

Clever puzzle design, and a fun little story (though I didn't see the ending, cuz I couldn't get past all the puzzles). There's just a few small things (sfx, backgrounds, etc) that would have pushed this to its full potential. All in all, I like it!

Developer

Thanks for the feedback!

I've been getting mixed feedback on the puzzles. Some say easy and some say hard. Sadly for my aesthetic choices to make sense, you'd have to finish the game. I should probably work on having the game pull people in better.

Submitted

Great concept and clever ending. The art and crt effect were nice as well. Though, some more sfx's would be great; like moving, doors opening, robots entering/exiting range.

I found most of the puzzle to be quite difficult, but I somehow manage to beat it. I think most of the puzzle mechanics could have been introduced better to make it less difficult. Like the blocking of doors for example. Why not have a level with a d'elian stuck in a doorway to show that this is possible, instead of throwing players into the deep end. There even is a level doing this after the mechanic was already needed to solve a puzzle.

A quarter in I accidentally reloaded the page, only to discover that there was no progress saving. On replaying the older levels they were a lot easier, because I knew what I was doing. Even though I had forgotten some of the solutions.

(+1)

Tihs puzzle is perfect, I had to play it all! You came up with very clever rooms, in that short time. Also, the character is adorable, and when I translated the ending...  Its so heartbreaking :( 5 stars, make more of it!

(+1)

Also I tought you would be controled in the next puzzles when it ended, I would love to see that aproach if it get expanded.

Developer(+1)

Yeah I hate that it ended at a cliff-hanger too :)

Submitted(+1)

Awesome game! Even without any text it would have worked well, but the story added so much! I really enjoyed it and the character designs are adorable! 

Viewing comments 27 to 21 of 27 · Next page · Last page