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A jam submission

Blob BlitzView game page

A tower defence where the level disappears out of control
Submitted by MSSNG (@MSSNG_) — 2 hours, 27 seconds before the deadline
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CriteriaRankScore*Raw Score

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The tiles where you can place turrets slowly disappear, out of your control.

Did your team create the art for this game during the 48 hour time slot?


We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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Cool idea. I liked the out of control element of the game. But when a tile breaks, I think the enemies should be able to pathfind through it. And its really nice to see that you added camera shake!


Great start scene, music and the sound effect. But in the game most of time I was just looking at the screen and watch the turret firing, hope I can do more in this game. Well done though.


Presentation is great, props for that. A part of me wishes the enemies changed their path when the tiles disappeared, but I fear that would lead to unwinnable games if the right tiles were deleted. A few things: a tile for where the enemies spawn/the goal would be nice, the music cuts out after a little while, and the part count is somewhat unpredictable (one wave I didn't gain any, another I gain 25 parts in one frame). It's a more complete game than mine is though so you get props for that lol. Maybe next time focus on just getting one really good level rather than 10 okay levels.


I'm glad you liked the presentation! I'll be honest I wish I focused more on gameplay, but towards the end I decided that I should just try to add some more levels to quickly get some more content into the game. Also, there were many bugs surrounding the part count system which I sadly just didn't get time to fix but definitely for next time I'll be focusing on play testing/gameplay rather than a complete package.


A well made game, if a little lacking on the gameplay side of things. Would have been cool if the enemies changed their pathing as the level disappears. 


I considered adding this, however I'd have to implement a path finding algorithm when I'm not that experienced with making one.


Nice! This game has a working settings screen and everything for a complete game. I am surprised you could put every thing together in just 48 hrs.


I tried my best to make it as much of a complete package as possible!


I like that the game has a menu, credits, and tutorial! Nice job for a jam game. I'm not a huge fan of tower defense so not sure if I should criticize the gameplay much. I think the application of the theme is a bit vague for the spaces disappearing


Yeah I'll be honest I wasn't too sure with my idea but I just kept going with it due to the time constraints. I tried to focus on polishing the game as much as I could although I definitely think the gameplay suffered a bit because of this. Thanks for the review :)