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A jam submission

Station ControlView game page

Fend off hostile aliens as a space station engineer.
Submitted by RedCrown — 4 hours, 17 minutes before the deadline
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Station Control's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#6373.7353.735
Overall#10453.3243.324
Fun#12053.1473.147
Presentation#13013.3823.382

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Station Control is a top-down space shooter that removes direct control from the player, where they instead manage subsystems while the ship itself relies on automated responses.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 7 to 1 of 27 · Previous page · First page
Submitted

When I opened up the tutorial I was super intimidated by all the controls, in a good way! It really felt like I was managing something out of control as I was playing. I did end up finding that if you turn on Repair, Coolant and Generator, you seem to be able to survive most anything. The second time I played through I read the tutorial more thoroughly and the sensor, dodge shooting mechanics were actually really cool! I think the next step if you wanted to go further with this would be to create enemies and scenarios that force you to use all the interesting systems and toggles you've come up with, and polishing the feedback on those systems. I really enjoyed the art style though it made me feel like I was controlling some UI and there was a huge tank out there I was controlling but couldn't see directly. Great job!

Submitted

Hey, this was pretty fun, but I'd like it if the difficulty ramped up a lot quicker. I was able to scanner into reload over and over for several minutes, without really any risk to me. I think you should increase the spawn rate after a few baddies.

That said, there's something here. I really like the idea. I hope you flesh it out in the future.

Submitted

really cool game, i had a great time playing it, good job!

Submitted

I skipped the tutorial altogether... who needs instructions, right?

Anyway, after I figured out how to play, the game was really cool. Good job!


RELOAD!

Submitted

nice game i liked it alot

very original and i like the style.

Submitted

Oh wow, this is stressfull.

And the tutorial is overwhelming. I think I actually learned how the game works better by simply playing it than reading and trying to memorize that wall of text.

On that point: Good job making a game with so many systems that's very intuitive to play. :)

Viewing comments 7 to 1 of 27 · Previous page · First page